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Patch Notes

July 20th Scheduled Update Notice

Identities & E.G.OMirror DungeonNew ContentBalance

Greetings, Dear Manager.

The server will enter maintenance from 10:00 [AM] through 12:00 [PM] on July 20th, 2023 (KST) for system optimizations and content updates. Please make note of the maintenance schedule; we recommend that you refrain from entering combat or making in-app purchases and close the application before maintenance begins so that no data is lost. Please refer below for details about the update.

Update Contents


1. New Target Extraction - [Cinq South Section 5 Director Don Quixote]
(July 20th 12:00 ~ Aug 03rd 09:59 (KST))
Extraction rate increases for the following identity:
- 3★ : Cinq South Section 5 Director Don Quixote

2. New Identity Added
The following is added to the list of extractable Identities:
- 3★ : Cinq South Section 5 Director Don Quixote

3. Identity Uptie 4 & E.G.O Threadspinning Tier 4
※ Please refer to the notice on Steam's Events & Announcements page for further details.
- [Posted July 17th] Notice on the Upcoming Tier 4 for Identity Uptying and E.G.O Threadspinning

4. Added button to change the amount of information displayed on combat screen
A button to change the amount of information displayed on combat screens is added.

※ Notes
Though this option is currently set to MIN by default, the default option should be MAX.
MAX will be set as default on the next scheduled update.

5. Aggro System Added
Each Identity columns will now have Aggro values attached to them. In Focused Encounters, Enemies are more likely to attack slots with higher Aggro values.

6. Attack Weight UI added
UI depicting Attack Weight values (Number of targets) for AoE Skills and their targets have been added.
Thus, "AoE" and "Targets X Slots" texts have been taken off the Skill descriptions.

Major Changes


1. Mirror Dungeon 2 Hard Reward collection system changed
※ Please refer to the notice on Steam's Events & Announcements page for further details.
- [Posted July 13th] Notice regarding Mirror Dungeon 2 Hard reward collection

2. Modified Clash Win/Loss Odds Display Conditions
The conditions for displaying different tiers of Clash Win/Loss odds and Choice success rates will be changed as the following.

<Before>

UI DisplayOdds
Hopeless/Very Low0~20%
Struggling/Low20~40%
Neutral/Normal40~60%
Favored/High60~80%
Dominating/Very High80~100%

<After>

UI DisplayOdds
Hopeless/Very Low0~10%
Struggling/Low10~40%
Neutral/Normal40~60%
Favored/High60~90%
Dominating/Very High90~100%

3. System Changes to Offense/Defense Levels
※ Please refer to the notice on Steam's Events & Announcements page for further details.
- [Posted June 23rd] Notice on System Changes to Offense/Defense Levels

4. Changed mechanism calculating Offense, Defense Level gains and losses
The mechanism calculating Offense, Defense Level gain/loss buffs will be changed as follows:

- Before: Offense/Defense Level gain/loss N → Offense/Defense Level N*10% gain/loss
- After: Offense/Defense Level gain/loss N → Offense/Defense Level N gain/loss

Values for in-game entities with the said buffs will be changed accordingly.

<Identities>

[LCB Sinner Faust] Upward Slash
- Before (At Uptie 3) : Inflict 2 Offense Level Down next turn
- After (At Uptie 3) : Inflict 3 Offense Level Down next turn

[Seven Association South Section 6 Ryōshū] Upper Slash
- Before (At Uptie 3) : Inflict 1 Defense Level Down
- After (At Uptie 3) : Inflict 2 Defense Level Down

[Kurokumo Clan Wakashu Ryōshū] Lenticular Swirl
- Before (At Uptie 3) : Inflict 3 Offense Level Down
- After (At Uptie 3) : Inflict 5 Offense Level Down

[Seven Association South Section 6 Director Outis] Exploit the Gap
- Before (At Uptie 3) : Inflict 1 Offense Level Down next turn
- After (At Uptie 3) : Inflict 2 Offense Level Down next turn

[W Corp. L2 Cleanup Agent Meursault] Energy Current
- Before (At Uptie 3) : Spend 2 Charge Count to inflict 1 Defense Level Down
- After (At Uptie 3) : Spend 2 Charge Count to inflict 2 Defense Level Down

[LCCB Assistant Manager Rodion] Suppress
- Before (At Uptie 3) : Inflict 2 Defense Level Down
- After (At Uptie 3) : Inflict 4 Defense Level Down

[Seven Association South Section 6 Director Outis] Field Command
- Before (At Uptie 3) : Inflict 1 Defense Level Down next turn
- After (At Uptie 3) : Inflict 2 Defense Level Down next turn

[LCB Sinner Faust] Keen Observation
- Before (At Uptie 3) : Inflict 1 Offense Level Down
- After (At Uptie 3) : Inflict 2 Offense Level Down

<E.G.O>

[Ishmael] Roseate Desire - Awakening
- Before (At Uptie 3) : Inflict 4 Offense Level Down
- After (At Uptie 3) : Inflict 10 Offense Level Down

[Ishmael] Roseate Desire - Corrosion
- Before (At Uptie 3) : Inflict 4 Offense Level Down
- After (At Uptie 3) : Inflict 10 Offense Level Down

[Hong Lu] Roseate Desire - Awakening
- Before (At Uptie 3) : Inflict 2 Defense Level Down
- After (At Uptie 3) : Inflict 5 Defense Level Down

[Hong Lu] Roseate Desire - Corrosion
- Before (At Uptie 3) : Inflict 2 Defense Level Down
- After (At Uptie 3) : Inflict 5 Defense Level Down

[Faust] Hex Nail - Curse
- Before (At Uptie 3) : Turn End: Gain one of the following, then reduce this effect's Count by 1. Attack Power Down/Defense Power Down/Offense Level Down/ Defense Level Down.
- After (At Uptie 3) : Turn End: Gain one of the following, then reduce this effect's Count by 1. 1 Attack Power Down/1 Defense Power Down/2 Offense Level Down/2 Defense Level Down

<E.G.O Gifts>

[Grimy Iron Stake]

- Before : After dealing damage using a single-Coin skill, inflict 1 Bleed and 1 Defense Level Down on the target until the next turn. If the target already has Bleed, inflict 3 Bleed in addition.
- After : After dealing damage using a single-Coin skill, inflict 1 Bleed and 2 Defense Level Down on the target. If the target already has Bleed, inflict 3 Bleed in additio

[Sticky Muck]

- Before : After dealing damage by using a Gluttony or Pierce damage skill, inflict 1 Defense Level Down on the target.
- After : After dealing damage by using a Gluttony or Pierce damage skill, inflict 2 Defense Level Down on the target.

[Melty Eyeball]

- Before : Inflict 3 Defense Level Down on enemies affected by Tremor's burst.
- After : Inflict 5 Defense Level Down on enemies affected by Tremor's burst.

[Dreaming Electric Sheep]

- Before : After defeating an enemy by using an Envy or Slash damage skill, gain 2 Slash Power Up for 2 turns. When activating Envy Absolute Resonance, apply 1 Offense Level Up and 1 Defense Level Up to all allies at the start of the combat phase.
- After : After defeating an enemy by using an Envy or Slash damage skill, gain 2 Slash Power Up for 2 turns. When activating Envy Absolute Resonance, apply 2 Offense Level Up and 2 Defense Level Up to all allies at the start of the combat phase.

[Late-bloomer's Tattoo]

- Before : After dealing damage with a Pride or single-Coin skill, gain 1 Offense Level Up and 1 Defense Level Up.
- After : After dealing damage with a Pride or single-Coin skill, gain 2 Offense Level Up and 2 Defense Level Up.

[Phantom Pain]

- Before : Skills deal +15% damage to single targets. When activating Gloom Absolute Resonance, apply 1 Offense Level Up to all allies at the start of the combat phase.
- After : Skills deal +15% damage to single targets. When activating Gloom Absolute Resonance, apply 2 Offense Level Up to all allies at the start of the combat phase.

<Enemies & Abnormalities>

[Complete Wrecking Ball Bot] CAUTION, CAUTION: Unsteady
- Before : Inflict 3 Attack Level Down
- After : Inflict 5 Attack Level Down

[Crude Sawblade Bot] Carving Out.
- Before : Inflict 3 Defense Level Down next turn
- After : Inflict 5 Defense Level Down next turn

[Complete Sawblade Bot] Carving Out.
- Before : Inflict 3 Defense Level Down next turn
- After : Inflict 5 Defense Level Down next turn

[Drifting Fox] Ragged Umbrella
- Before : After the head umbrella is broken, gain 3 Offense Level Down every turn. Inflict +2 Sinking.
- After : After the head umbrella is broken, gain 5 Offense Level Down every turn. Inflict +2 Sinking.

[Fairy-Long-Legs] Damaged Shade
- Before : When the leaf is broken, the unit gains 2 Defense Level Down and 1 Fragile every turn.
- After : When the leaf is broken, the unit gains 4 Defense Level Down and 1 Fragile every turn.

5. Changes to Basic E.G.O and Identities
Effects of certain Basic E.G.O and Identities will be changed.

[Yi Sang] Crow's Eye View - Silence
- Before (At Uptie 3) : When hit by an attack, gain 5 Bind next turn, and deal +20% damage when attacking with a type or Affinity the target is Weak or Fatal to. (Once per turn.)
- After (At Uptie 3) : When hit by an attack, gain 3 Bind next turn, and deal +20% damage when attacking with a type or Affinity the target is Weak or Fatal to. (Once per turn.)

[Don Quixote] La Sangre de Sancho - Immoderate Passion
- Before (At Uptie 3) : At the start of the combat phase, gain Haste and Defense Power Down next turn by (Lust A-Reson./2) this turn.
- After (At Uptie 3) : On hit, if the target had Bleed, heal 3 HP.

[Ryōshū] Forest for the Flames - Art
- Before (At Uptie 3) : At the start of the combat phase, gain Slash DMG Up and Fragile by (Wrath A-Reson./2) this turn.
- After (At Uptie 3) : Deal and take +5% damage for each enemy this unit defeated last turn.

[Hong Lu] Land of Illusion - Ripple
- Before (At Uptie 3) : At the start of the combat phase, heal SP for the ally with the least SP by (Gloom A-Reson.), excluding those in Panic.
- After (At Uptie 3) : At the start of the combat phase, heal SP for the ally with the least SP by the count of your highest A-Reson. value, excluding those in Panic.

[Heathcliff] Bodysack - Vying Spirit
- Before (At Uptie 3) : When another ally defeats an enemy, gain 2 Attack Power Up, 2 Haste, and 4 Fragile next turn.
- After (At Uptie 3) : When another ally defeats an enemy, gain 1 Attack Power Up and 1 Haste at the start of next turn. (Max 3)

[Rodion] What is Cast - Severance
- Before (At Uptie 3) : At the start of the turn, gain 1 Slash DMG Up. Lose 10 SP whenever a unit on either side dies.
- After (At Uptie 3) : +1 SP Heal Efficiency, -1 SP Loss Efficiency

[Sinclair] Branch of Knowledge
- Before (At Uptie 3) : [Heads Hit] Inflict 12 Rupture [On Hit] Gain 2 Attack Power Down next turn
- After (At Uptie 3) : [Heads Hit] Inflict 12 Rupture. Lose 10 SP [Tails hit] Heal 10 SP

[Sinclair] Branch of Knowledge - Unstable
- Before (At Uptie 3) : At the start of the combat phase, gain Attack Power Up by (Gluttony A-Reson./2). Next turn, gain that much Attack Power Down, and the above effect doesn't activate.
- After (At Uptie 3) : If a skill's Coin hits with a different side from the previous Coin in the same skill, lose 5 SP and gain 1 Damage Up this turn. (3 times per turn)

[Outis] To Páthos Máthos - Tactical Perfection
- Before (At Uptie 3) : If the unit did not get hit at all during a turn, gain 1 Damage Up next turn
- After (At Uptie 3) : If not hit once by an attack this turn, gain 1 Damage Up next turn. (Can stack up to 3 turns)

[Gregor] Suddenly, One Day - Uncontrolled Morph
- Before (At Uptie 3) : At the start of the turn, if below 25% HP, heal 15 HP and gain 2 Protection. A random other ally loses 15 SP.
- After (At Uptie 3) : At the start of the turn, if below 25% HP, heal 15 HP and gain 2 Protection. When this effect activates, inflict 1 random other ally & 1 random enemy with +2 SP Loss Efficiency

Update Contents


6. Lobotomy E.G.O :: Sunshower - Heathcliff SP Loss condition added
The following condition is added to Lobotomy E.G.O :: Sunshower - Heathcliff's SP Loss conditions.
- Lose SP upon Clash loss (Base value 10. 20% more for each Clash)

Bug Fixes & Improvements


Fixed an issue where a dead Sinner's Support Passive would still activate during combat.

Maintenance & Application Update Compensation


- Content: 300 Lunacy
- Recipients: Every user whose game account was created before 09:59 July 27th, 2023 (KST)

Notes


- Please update your game client to the newest version on the respective store (Google Play/App Store/Steam).
- Forcibly shutting down the game while it is downloading resources may cause the download to fail, so please be careful not to close the application during the download.
- You will not be able to play <Limbus Company> during maintenance. Please understand.
- The maintenance schedule may suddenly change depending on the status of maintenance. If such a change occurs, we will let you know in a follow-up notice.
- A resource download may be prompted after the build update. If you're using a mobile device, it is recommended to proceed with a Wi-Fi connection.
- If you're playing with a guest account, we recommend that you link your account with other platforms to prevent possible account loss.
- The maintenance compensation will be provided once per account. Please note that the distribution may be slow due to network delays or other causes.
- The update gifts are valid to claim for 7 days. Please redeem them within this timeframe.

Thank you.