The Limbus Company
News Archive

LCNA is an independent archival resource dedicated to the transcription and preservation of official Limbus Company notices.

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#682
Fixes

Notice: Ver. 1.117.0 Known Issues and Hotfix ETA

Additional changes made with the Oct. 15th, 2026 Scheduled Update, as well as the known issues identified thus far, the hotfix schedule, and further details. Fixes an issue where the Weekly Bonus would appear to remain on the Mirror Dungeon screen after being used in the Mirror of Sisyphe. Includes 2 more bug fixes.

BalanceMirror Dungeon
#681
Announcements

New Content - Mirror of Sisyphe

Covers Oct. 15th New Content - Mirror of Sisyphe, Progression, Creating your TEAM, and 15 more topics.

Identities & E.G.OMirror DungeonEventsNew Content
#680
Patch Notes

2026, Oct. 15th Scheduled Update Notice

Adds Identity Target Extraction: [Haute Couture::The Crimson God of Le Rouge Sinclair], Target Extraction: [Ishmael], and 5 more. Includes 7 bug fixes.

Identities & E.G.OMain StoryMirror DungeonNew Content
#679
Patch Notes

2026, Oct. 8th Scheduled Update Notice

In battles that transition from the Symbolic to the Shadowed, retrying the Stage will now allow Managers to resume from the Shadowed. Includes 1 more change and 25 bug fixes.

Main StoryMirror DungeonBalanceRewards
#678
Announcements

Main Story Chapter 10 - Part 3 5F Boss Difficulty Adjustments (10/8)

Based on the results of the survey regarding the difficulty of the Floor 5 boss in the Shadowed from Main Story Chapter 10 - Part 3, which began on Oct. 2nd, certain aspects of the boss will be adjusted with the Oct. 8th Scheduled Update. Survey results that served as the basis for these adjustments.

Main StoryBalance
#677
Announcements

Early Closure of 5F Boss Difficulty Survey for Chapter 10 - Part 3

On Oct. 2nd, we launched a survey regarding difficulty adjustments for a certain boss. A total of 49,678 Managers have participated so far.

BalanceMain Story
#676
Announcements

Preliminary Notice: Oct. 8th Mobile Platform Optimization Update

With Ver. 1.116.2 Scheduled Update, which will be deployed on Oct. 8th, 12:00 (KST), we will be implementing the following memory-related optimizations. Covers Resource reset after unique cinematic and combat resources are used and Unnecessary resource loading removed.

Main Story
#675
Announcements

Notice: Chapter 10 - Part 3 The Shadowed Boss Battle in 5F Difficulty Survey

After monitoring various feedback following the Oct. 1st Scheduled Update, we decided that Main Story Chapter 10 - Part 3 The Shadowed Boss Battle in 5F needed certain difficulty adjustments. In order to determine the specifics of the adjustment, we will be conducting a combat difficulty survey.

Main StoryBalance
#674
Announcements

(AOS, iOS) Notice: Ver. 1.116.1 Update

Ver. 1.116.1, which fixes the known issues identified in Ver. 1.116.0, updated Oct. 1st, will be deployed soon. Fixes an issue where restarting the stage under certain conditions could cause the game to become unresponsive. Includes 2 more bug fixes.

Main Story
#673
Announcements

(Steam) Notice: Ver. 1.116.1 Update

Ver. 1.116.1, which fixes the known issues identified in Ver. 1.116.0, updated Oct. 1st, will be deployed soon. Fixes an issue where restarting the stage under certain conditions could cause the game to become unresponsive. Includes 2 more bug fixes.

#672
Fixes

Hotfix : "The Symbolic" Difficulty Nerf & "The Shadowed" Boss Text Improvement

The hotfix described in the [Notice: "The Symbolic" Difficulty Nerf & "The Shadowed" Boss Text Improvement] notice has finished deployment.

Main StoryBalance
#671
Announcements

Notice: "The Symbolic" Difficulty Nerf & "The Shadowed" Boss Text Improvement

We have received much feedback regarding the difficulty of boss units that can be encountered in The Symbolic gamemode. To alleviate this issue, we intend to buff the effects of the special item that can be obtained when the player is defeated.

Balance
#670
Fixes

Notice: Known Issues After the Oct. 1st, 2026 Scheduled Update

Known issues identified following the Oct. 1st, 2026 Scheduled Update. Any additional issues identified will be continuously added to this notice so that Managers can review the relevant information.

#669
Patch Notes

2026, Oct. 1st Scheduled Update Notice

Adds Progressive Main Story and Pass Updates, Identity Target Extraction [Haute Couture::Le Noir Brand Manager Don Quixote], and 3 more. Includes 10 bug fixes.

Identities & E.G.OMain StoryNew ContentBalance
#668
Announcements

Notice: Sale End Time Change for New Limited Packages

Sale end time for the 2 new limited Packages scheduled to be added on Oct. 1st, 12:00 (KST), has been changed from the information provided in the "Oct. 1st Scheduled Update Notice" posted on Sep. 28th.

Rewards
#667
Patch Notes

Additional Notice Regarding the Oct. 1st, 2026 Scheduled Update

Additional information regarding the "Oct. 1st Scheduled Update Notice" posted on Sep. 28th, as we have identified several additional matters. Fixes an issue where the game would not progress after using the "Stage Continue" function with certain Identities deployed. Includes 1 more bug fix.

Balance
#666
Fixes

Notice: Ver. 1.115.0 Known Issues Hotfix & Save Restoration Added

A hotfix for some of the known issues in ver. 1.115.0, shared in our last update, will be deployed. Fixes typos and text errors identified following the update. Includes 7 more bug fixes.

#665
Fixes

Known Issues in Ver. 1.115.0 After the Sep. 24th Update

Known issues identified in Ver. 1.115.0, released on Sep. 24th, 2026. We are currently investigating the causes of these issues and other potential errors.

Main Story
#664
Patch Notes

Additional Details on Sep. 24th Scheduled Update

Additional information regarding the "Sep. 24th Scheduled Update Notice" posted on Sep. 21st, as we have identified several additional matters. Fixes an issue where the corpse sprite would not appear when a certain unit died. Includes 1 more bug fix.

BalanceMain Story
#663
Patch Notes

2026, Sep. 24th Scheduled Update Notice

Adds Progressive Main Story and Pass Updates, Identity Target Extraction [Haute Couture::Alteration Shop Rodion], and 2 more. Combat and Interaction Improvements. Includes 4 more changes and 21 bug fixes.

Main StoryIdentities & E.G.ONew ContentBalance
#662
Announcements

Notice: Additional Upcoming Control Improvements for Main Story Ch. 10

On Sep. 17th, 2026, we shared [Notice: Upcoming Control Improvements for Main Story Ch. 10] with our users. Today, we would like to share additional quality-of-life changes that are coming to the game.

Main StoryBalance
#661
Fixes

Notice: Hotfix for Issues in Ver. 1.114.0

Upcoming hotfix addressing the known issues identified in Ver. 1.114.0. Fixes an issue where players may unintentionally be moved to a different area. Includes 2 more bug fixes.

#660
Fixes

Notice: Known Issues in Ver. 1.114.0 (Sep. 17th)

Several known issues identified in game ver. 1.114.0, released on Sep. 17th, 2026.

#659
Announcements

Notice: Upcoming Control Improvements for Main Story Ch. 10

Since the release of Main Story Canto 10 (Part 1) on September 17th, 2026, we have received a wide range of feedback from Managers regarding the ingame controls in a certain stage. Covers Combat and Interaction Improvements and Other Improvements.

Main StoryBalance
#658
Announcements

Guide on Season 8: PUNCTUM

Covers Season 7 Egoshard Carryover, Gradual Main Story & Battle Pass Updates, Packages, and 4 more topics.

Identities & E.G.OMain StoryMirror DungeonNew Content
#657
Patch Notes

2026, Sep. 17th Scheduled Update Notice

Adds Identity Target Extraction, Target Extraction [Meursault], and 1 more. The Stage Continue function will be expanded to support Encounter Stages in Main Story Chapter 10. Includes 3 bug fixes.

Identities & E.G.OMain StoryNew ContentBalance
#656
Announcements

Notice: Limbus Company Mobile Platform Recommended Specs Adjusted

Covers iOS Minimum Device Requirements, Reasons for Adjustment, Increased Memory Usage for Chapter 10, and 4 more topics.

Main StoryBalance
#655
Announcements

Notice: Elaboration Regarding Canto 10 Early Unlock Function

My reasoning for making this early unlock function is as follows: to provide new Managers with an easy and early way to access this new gameplay style we have prepared for Canto 10.

Main Story
#654
Patch Notes

2026, Sep. 10th Scheduled Update Notice

The end date for Season 7 Battle Pass will now be visible. Includes 8 bug fixes.

New ContentBalanceRewards
#653
Patch Notes

2026, Sep. 3rd Scheduled Update Notice

Adds E.G.O Target Extraction [Move-in Reg. Gregor], Target Extraction [Ryōshū], and 4 more. Added a feature that allows Managers to manually select the CG illustrations displayed on loading screens. Includes 1 more change, 3 bug fixes and 1 known issue.

Identities & E.G.OEventsNew ContentBalance
#652
Patch Notes

2026, Aug. 27th Scheduled Update Notice

Sinner Loadout - The number of available TEAM loadouts will be expanded from 20 to 40. Includes 4 bug fixes.

Balance
#651
Fixes

Notice: Aug. 20th Scheduled Update Addendum & Known Issues in Ver. 1.112.0

A missing bug fix entry has been identified in the Aug. 17th Scheduled Update Notice, uploaded this Monday. That entry, along with the known issues identified in Ver. 1.112.0. Fixes an issue where an enemy unit in Main Story Stage 8-30 had an incorrect Passive description.

#650
Patch Notes

2026, Aug. 20th Scheduled Update Notice

Adds Target Extraction [Cinq East Section 3 Hong Lu], Target Extraction [Faust], and 5 more. Includes 9 bug fixes.

Identities & E.G.OEventsNew ContentBalance
#649
Announcements

New Content - “Reflectrial][lairtcelfeR - Chachihu”

Covers Event Gameplay, Content Progression, Battle Progression and Outcome, and 3 more topics.

EventsNew ContentBalanceRewards
#648
Patch Notes

2026, Aug. 13th Scheduled Update Notice

Fixes an issue where the "Time Moratorium" Keyword had an incomplete description. Includes 6 more bug fixes.

Balance
#647
Fixes

Notice: Ver. 1.111.0 Known Issues and Hotfix ETA

Known issues identified following the Aug. 6th, 2026 Scheduled Update, along with the hotfix schedule and further details. Fixes a typo in the Coin Effect text of the Threadspin Tier 5 Awakening Skill for the "Lifetime Stew Sinclair" E.G.O. Includes 2 more bug fixes.

#646
Patch Notes

2026, Aug. 6th Scheduled Update Notice

Adds E.G.O Target Extraction [I'll Go fer Scissors, How 'Bout You? Don Quixote], Target Extraction [Hong Lu], and 4 more. Includes 8 bug fixes.

Identities & E.G.ONew ContentBalanceRewards
#645
Announcements

Preliminary Notice: New Content and Event for 2026.08.20 (KST)

As we have announced in our last notice regarding this matter, we will be releasing new content so that Managers may enjoy the game while waiting for the next Main Story Chapter. Starting from August 20, Reflectrial][lairtcelfeR - Lei Heng and a new Attendance Check event will be added to the game.

EventsMain StoryNew Content
#644
Patch Notes

2026, Jul. 30th Scheduled Update Notice

Fixes an issue where certain spine animation resources would play incorrectly in the Victory screen. Includes 5 more bug fixes.

Balance
#643
Fixes

Notice: Ver. 1.110.0 Known Issues and Hotfix ETA

Known issues identified after the Scheduled Update on Jul. 23rd, 2026, along with the hotfix schedule and detailed information. Fixes an issue where, in Refraction Railway Line 2 BokGak, a certain enemy unit was given an incorrect name.

Refraction Railway
#642
Announcements

New Content - Refraction Railway Line 2 BokGak

Covers Content Details, About Refraction Railway Line 2 BokGak, Loadouts, and 8 more topics.

Refraction RailwayMain StoryNew ContentBalance
#641
Patch Notes

2026, Jul. 23rd Scheduled Update Notice

Adds Target Extraction [LCE E.G.O::Dimension Shredder Yi Sang], Target Extraction [Rodion], and 6 more. Includes 13 bug fixes.

Identities & E.G.OMain StoryRefraction RailwayNew Content
#640
Fixes

Notice: Known Issues after the Jul. 16th, 2026 Scheduled Update

Known issues after the Jul. 16th, 2026 Scheduled Update. However, this issue cannot be resolved via a hotfix as it requires a new application build.

#639
Patch Notes

2026, Jul. 16th Scheduled Update Notice

Adds Window BGM Change function and the new Jukebox function, Main Story BGM (Chapter 1: The Outcast ~ Chapter 9: The Unsevering), and 4 more. Includes 16 bug fixes.

EventsMain StoryRefraction RailwayNew Content
#638
Fixes

Notice:Partial Revisions to Passive Texts for Dawn Office Fixer Faust&Rep Gregor

We have identified that the phrasing in some of the textual descriptions of Dawn Office Fixer Faust's Passive, "Seonbae", and Dawn Office Rep Gregor's Passive, "Dawn Office", may be interpreted ambiguously.

#637
Fixes

Notice: Issues After the 7/9 Update and Concurrent Player Milestone Reward

Covers Issue Cause, Measures Taken, and "Dawn Office Fixer Faust" Passive "Heatproof Coat".

Rewards
#636
Fixes

Preliminary Notice on Error Popups After the 7/9 Scheduled Update

Following the Scheduled Update on Jul. 9th, we have confirmed an issue in which error messages appear during gameplay due to higher-than-expected server load. We are currently investigating the issue and will provide a follow-up notice once we have identified the exact cause.

#635
Patch Notes

2026, Jul. 9th Scheduled Update Notice

Adds Target Extraction [The 9th Walpurgis Night], Target Extraction [The 4th & 5th Walpurgis Night BokGak], and 4 more. Includes 7 bug fixes.

EventsIdentities & E.G.ONew ContentBalance