Patch Notes
October 26th Scheduled Update Notice
Greetings, Dear Manager.
The server will enter maintenance from 10:00 [AM] through 12:00 [PM] on October 26th, 2023 (KST) for system optimizations and content updates. Please make note of the maintenance schedule; we recommend that you refrain from entering combat or making in-app purchases and close the application before maintenance begins so that no data is lost.
Please refer below for details about the update.
Update Contents
1. The 1st Walpurgis Night Target Extraction (Oct. 26th 12:00 ~ Nov. 9th 09:59 (KST))
Extraction rate increases for the following Identities and E.G.O:
- E.G.O [TETH] Regret Meursault
- 3★ : Lobotomy E.G.O::Regret Faust
- 2★ : Hook Office Fixer Hong Lu
2. New Identities & E.G.O added
The following is added to the list of extractable Identities & E.G.O:
- E.G.O [TETH] Regret Meursault
- 3★ : Lobotomy E.G.O::Regret Faust
- 2★ : Hook Office Fixer Hong Lu
Update Contents
3. Halloween Attendance Check Event
▶ Event Period
Oct. 26th 12:00 ~ Nov. 9th 05:59 (KST)
※ We would like to inform you that we mislabeled the event end period as Nov. 9th 09:59 (KST) on our last notice.
We apologize for this mistake.
▶ Major Rewards
- 7 days attended : Decaextraction Ticket x1
▶ Event Description
- You'll receive more rewards the more attendance checks you accumulate over the event period.
- You will receive your daily attendance check once your log-in after the daily reset period (06:00, KST) is recognized by the server.
- Once the event is over, the rewards cannot be claimed. Please make sure to claim them before the event ends.
Update Contents
<Thread>
▶ [Name Change] Monthly Thread Pack I (← Monthly Thread Pack)
- Price: ₩28,000 / $18.99 / ¥2,600
- Contents: Thread x300
▶ [New] Monthly Thread Pack II
- Price: ₩46,000 / $32.99 / ¥4,800
- Contents: Thread x500
▶ [New] Monthly Thread Pack III
- Price: ₩90,000 / $61.99 / ¥9,200
- Contents: Thread x1000
With the name change, ‘Monthly EXP Pack I’ and ‘Monthly Thread Pack I’ monthly purchase chances will be reset after the Jan. 11th Scheduled Update. Please note this information if you are planning to purchase these Packs.
Major Changes
1. Unique Status Effects
Unique Status Effects, which are status effects that apply Burn or Bleed via indirect means, will now be each categorized as [Unique Status Effects].
We have added [Unique Status Effects] conditions for certain E.G.O Gift activation conditions so that relevant Identities can properly synergize with them.
※ This change is not limited to Burn or Bleed. If any new indirect ways of applying other Status Effects are added to the game, they will be categorized as [Unique Status Effects] as well.
▶ Unique Status Effects
- Nails
- Dark Flame (Added after the Jan. 11th Scheduled Update)
Major Changes
2. Mirror Dungeon: Certain E.G.O Gift activation conditions & effects updated
▶ Hellterfly’s Dream activation conditions
- Before : When inflicting Burn Potency to enemies with Burn
After : When inflicting Burn Potency or Unique Burn to enemies with Burn or Unique Burn
▶ Wound Clerid activation conditions
- Before : When hitting an enemy with a Skill that inflicts Bleed Potency
- After : When hitting an enemy with a Skill that inflicts Bleed Potency or Unique Bleed
▶ Fiery Down activation conditions
- Before : When hitting an enemy with a Skill that inflicts Burn Potency or a Lust Affinity Skill
- After : When hitting an enemy with a Lust Affinity Skill or a Skill that inflicts Burn Potency or Unique Burn
▶ Pinpoint Logic Circuit activation conditions
- Before : When hitting an enemy with an Envy Affinity Skill or a Skill that inflicts Burn Potency
- After : When hitting an enemy with an Envy Affinity Skill or a Skill that inflicts Burn Potency or Unique Burn
▶ Rusted Cutting Knife activation conditions
- Before : When inflicting Bleed Potency with Skill effects against non-Staggered enemies
- After : When inflicting Bleed Potency or Unique Bleed with Skill effects against non-Staggered enemies
▶ Soothe the Dead activation conditions & effects
Before : Encounter Start: This Gift activates when 5 or more Identities have Attack Skills that apply Burn Potency. (...)
To Skills that inflict Burn Potency: Final Power +1, Coin Power +1, inflicted Burn Potency +1, inflicted Burn Count +1.
- After : Encounter Start: This Gift activates when 5 or more Identities have Attack Skills that apply Burn Potency, Count, or Unique Burn. (...) To Skills that inflict Burn Potency, Count, or Unique Burn: Final Power +1, Coin Power +1, inflicted Burn Potency +1, inflicted Burn Count +1.
Major Changes
▶ Bloody Mist activation conditions & effects
- Before : Encounter Start: This Gift Activates when 5 or more Identities have Attack Skills that apply Bleed Potency. (...)
Skills that inflict Bleed Potency: Coin Power +2, damage dealt +100%
- After : Encounter Start: This Gift Activates when 5 or more Identities have Attack Skills that apply Bleed Potency, Count, or Unique Bleed. (...) Skills that inflict Bleed Potency, Count, or Unique Bleed: Coin Power +2, damage dealt +100%
▶ Enrapturing Trance activation conditions
- Before : Encounter Start: This Gift activates when 5 or more Identities have Attack Skills that apply Rupture Potency
- After : Encounter Start: This Gift activates when 5 or more Identities have Attack Skills that apply Rupture Potency or Count
▶ Black Sheet Music activation conditions
- Before : Encounter Start: This Gift activates when 5 or more Identities have Attack Skills that apply Sinking Potency
- After : Encounter Start: This Gift activates when 5 or more Identities have Attack Skills that apply Sinking Potency or Count
▶ Lucky Pouch activation conditions
- Before : Encounter Start: This Gift activates when 5 or more Identities have Attack Skills that gain Poise Potency
- After : Encounter Start: This Gift activates when 5 or more Identities have Attack Skills that gain Poise Potency or Count
※ The following changes are not a part of the Jan. 11th Scheduled Update. They will be applied with a future update.
▶ Coupled Oscillation activation conditions
- Before : Encounter Start: This Gift activates when 5 or more Identities have Attack Skills that apply Tremor Potency
- After : Encounter Start: This Gift activates when 5 or more Identities have Attack Skills that apply Tremor Potency or Count
※ Currently, we do not plan to let Identities Tremor Count on self to activate this effect when applying Tremor Count on self.
▶ Lucky Pouch effects
- Before : Skill 3 of Identities with Skills that gain Poise Potency: Final Power +3, Coin Power +(12/# of Coins), damage dealt +(50/# of Coins)%.
- After : Skill 3 of Identities with Skills that gain Poise Potency or Count: Final Power +3, Coin Power +(12/# of Coins), damage dealt +(50/# of Coins)%.
Bug Fixes & Improvements
▶ Standardized Skill text regarding Skill effects that cause SP damage
- Before : Deal N SP damage / (Same in English) / X loses N SP
- After : Standardized to “Deal N SP damage”
※ Affected E.G.O list
- Faust E.G.O ‘Fluid Sac’, Don Quixote E.G.O ‘Fluid Sac’, Ishmael E.G.O ‘Capote’, and Rodion E.G.O ‘Pursuance’
- This does not change the actual effects of the E.G.O.
▶ R Corp. 4th Pack Reindeer Ishmael’s Skill 3 - Mind Whip description clarified
- Before : At less than X Charge Count, target a random unit for an unopposed attack
- After : At less than X Charge count at Combat Start, target a random unit for an unopposed attack
- This does not change the actual effects of the Skill. The text was adjusted only to clarify the activation timing of the Mind Whip Skill.
▶ Fixed an issue where ‘Rodion E.G.O - Pursuance’ showed the unique E.G.O Background even when it was under Threadspinning Tier 3
▶ Fixed an issue where the E.G.O Gift Enrapturing Trance did not activate properly upon [When hitting an enemy with a Skill]
▶ Fixed an issue where, in the ‘Sell E.G.O Gifts’ menu while the Starter Buff ‘Namesake’ was activated, the prices did not update accordingly to the modifiers
▶ Fixed an issue where exiting after attempting to turn ON/OFF the Starter Buffs in the Mirror Dungeon caused an error
▶ Fixed an issue where attempting to use ‘Wish of a Star’ under a specific set of conditions caused an error
▶ Improved the 000 Identity Uptie cutscene from Tier 2 to Tier 3 so that it would display the Spine animation instead of a static image
▶ Fixed an issue where the ‘Abnormality - Ambling Pearl’ Encounter would leave surviving summoned units under a specific condition
▶ Improved the Dispenser UI so that items that cannot be dispensed would display the ‘Cannot Purchase’ label
▶ (EN, JP only) Fixed an issue where the Main Story Canto IV - 54 cutscene displayed an incorrect location in certain scenes
▶ Fixed an issue where the Boss enemy in Main Story Canto V - 10 would not show the proper animation upon death
▶ (KR only) Improved certain dialogue texts in the Kurokumo Wakashu Rodion Identity’s Uptie Story
▶ Window - Updated the Inventory icon
Bug Fixes & Improvements
▶ Fixed an issue where, when a Notice or a Dispenser popup would appear when the Banner was showing the red exclamation symbol in the Window’s User Banner section, the Banner's symbol would be overlayed on top of the popups
▶ Fixed an issue where "Let one person drink it all" choice in a Mirror Dungeon Event didn't work as intended
- Before : The first effect was applied to the selected Sinner, and the second effect was applied to a different Sinner after the results were calculated again
- After : Both effects are applied to the selected Sinner
▶ Fixed an issue where if, at the point in which the Mini Episode is updated, the player did not meet its unlock conditions, but met the conditions later and unlocked the Mini Episode, then watched the Mini Episode in the Theater, the Mini Episode would still play automatically upon startup.
▶ Fixed an issue where, in the JP build of the game, the symbol (ヂ) did not display properly
▶ Fixed an issue where, upon entering the fourth phase of the Doomsday Calendar and failing the choice Event, the HP loss displayed in the choice results screen did not match the actual HP loss. (Effective values are unchanged)
▶ (EN Only) Fixed an issue where Blade Lineage Cutthroat Outis's Skill 1 'Draw of the Sword' was mislabeled as "At 5+ Poise, Coin Power +3" instead of "At 5+ Poise, Coin Power +1
- Before : At 5+ Poise, Coin Power +3
- After : At 5+ Poise, Coin Power +1
(Effective values are unchanged. We apologize for causing confusion with the incorrect translation. Going forward, we will more diligently proofread our translations.)
Known Issues after Oct. 26th Update
▶ An issue where viewing Identity or E.G.O details from the popup menu that appears after using Yisang (Ideality) to extract would cause the game to lock due to the lack of a button to exit the details menu
This issue will be corrected upon the next Scheduled Update. Please note that viewing Identity or E.G.O details from the aforementioned popup menu will cause the game to lock.
Bug Fixes & Improvements
▶ Fixed an issue where the Coin 2 effect of K Corp. Class 3 Staff Skill 'Forbid Entry' does not activate properly
※ Currently, the effect "Deal bonus damage by target's Rupture Potency times its Count" activates as "Deal bonus damage by target's Rupture Potency".
We have adjusted the Coin effect text to match its actual effects.
▶ Fixed an issue where, in Focused Encounters, Clash result predictions displayed & calculated with expected damage instead of Clash Power
▶ Fixed an issue where certain VFX did not display properly
▶ Fixed an issue where the transparency vfx on certain Identities' Skills did not display properly
▶ Fixed an issue where, in the Uptie & Threadspinning popup windows, the keyword tooltips would appear behind the popup windows in rare occasions
▶ Fixed an issue where, if the player views the Identity stats through the Identity acquisition UI, then views the Identity stats in the Sinners window, the Illustration would appear misplaced
▶ Conduction optimizations on certain graphic rendering aspects that caused performance issues
▶ Fixed an issue where the in-combat Announcer UI appeared incorrectly under certain conditions
Maintenance & Application Update Compensation
- Content: Lunacy x300
- Recipients: All users whose game accounts were created before 09:59 Nov. 23rd 2023 (KST)
Notes
- Please update your game client to the newest version on the respective store (Google Play/App Store/Steam).
- Forcibly shutting down the game while it is downloading resources may cause the download to fail, so please be careful not to close the application during the download.
- You will not be able to play <Limbus Company> during maintenance. Please understand.
- The maintenance schedule may suddenly change depending on its status. If such a change occurs, we will let you know in a follow-up notice.
- A resource download may be prompted after the build update. If you're using a mobile device, it is recommended to proceed with a Wi-Fi connection.
- If you're playing with a guest account, we recommend that you link your account with other platforms to prevent possible account loss.
- The maintenance compensation will be provided once per account. Please note that the distribution may be slow due to network delays or other causes.
- The update gifts are valid to claim for 7 days. Please redeem them within this timeframe.
Thank You.