Patch Notes
January 18th Scheduled Update Notice
Greetings, Dear Manager.
The server will enter scheduled maintenance from 10:00 [AM] through 12:00 [PM] on Jan 18th, 2024 (KST). Please make note of the maintenance schedule; we recommend that you refrain from entering combat or making in-app purchases and close the application before maintenance begins so that no data is lost. Please refer below for details about the update.
Optimizations
1. [Friends -> Add a Friend] window optimized
Fixed an issue where having too many Friends in the Friends list caused the framerate to drop.
Bug Fixes & Improvements
▶ Fixed an issue where [Dark Flame]'s 'Turn End: Deal (Value x Burn on target) Pride Affinity damage, then expires' effect did not utilize the proper calculation formula for the intended damage output
▶ Fixed an issue where certain Identities' dialogue subtitles did not match the actual voice
- Affected Identities: Lobotomy E.G.O::Magic Bullet Outis, Lobotomy E.G.O::Lantern Don Quixote
▶ (EN Only) Clarified the unclear Lobotomy E.G.O::Magic Bullet Outis Skill 2 description
- Before : [On Hit] At less than 4 Magic Bullet, gain 1 Magic Bullet. Inflict Dark Flame equal to Magic Bullet next turn
- After : [On Hit] At less than 4 Magic Bullet, gain 1 Magic Bullet; then, inflict Dark Flame equal to Magic Bullet next turn
▶ (EN Only) Fixed the incorrect Lobotomy E.G.O::Lantern Don Quixote Skill 2 Coin 3 description
- Before : If the target has less than 2 Rupture Count, inflict +3 Rupture Count
- After : If the target has 2 or less Rupture Count, inflict +3 Rupture Count
▶ Fixed a typo in Walpurgis Night 'The Dawn of Green' reward Banner
▶ (JP Only) Improved the text in the Walpurgis Night 'The Dawn of Green' main UI logo
▶ Fixed an issue where, in the Sinner Loadout menu before an Encounter, E.G.O resource gain from Identities not Deployed in the Encounter was calculated as well
▶ Fixed an issue where, in the 'Enhance E.G.O Gifts' menu of the Mirror Dungeon Rest Stops, re-selecting an already selected E.G.O Gift caused the highlight to disappear
▶ Fixed an issue where, in rare circumstances, viewing Identity Details of set Support Units in the [Friends -> Company -> Identity Details] caused the game to softlock
▶ Fixed an issue where, when viewing the [Friends -> Sent Requests] window, unnecessary UI elements were visible on screen as well
▶ Fixed an issue where, under specific circumstances, clearing the Main Story - Story Dungeons caused the lower tab UI and the relevant BGM to load incorrectly after the results screen
▶ Fixed an issue where certain Announcer portraits loaded past/outside the Announcer UI box
Known Issues
The below issues are currently known, and we are investigating solutions to each issue. We will notify you via a notice as soon as they are corrected.
▶ An issue where, under certain circumstances, relevant status effect UI triggers twice in a row
- Ex) When applying Sinking to a target that already has Sinking, and if the target's Sinking does not completely expire after this hit, the Sinking status effect UI is duplicated
※ This issue does not affect the actual damage output. However, duplicate status effect damage UI caused the Total damage UI to calculate the duplicate numbers as well, making it seem as though certain attacks were causing more damage than they actually did.
▶ An issue where, in the [Manager] menu or when selecting the main Identity in the Window, categorizing by Identities from Walpurgis Night did not include the Identities from this Walpurgis Night
- Affected Identities: Lobotomy E.G.O::Magic Bullet Outis, Lobotomy E.G.O::Lantern Don Quixote
▶ An issue where entering then exiting 'The Dawn of Green' loadout menu, then entering the Refraction Railway loadout menu caused the [Control Team Captain] buff UI to linger
※ This is a visual-only issue; the [Control Team Captain] buff isn't actually applied to the Refraction Railway even if the UI lingers.
Error Compensation
- Content: Lunacy x300
- Recipients: All users whose game accounts were created before 10:00 Jan 25th, 2024 (KST)
- When: After Jan 18th, 2024 (Thu) 12:00 (KST)
- Can be claimed once per account
Maintenance & Application Update Compensation
- Content: Lunacy x300
- Recipients: All users whose game accounts were created before 10:00 Jan 25th, 2024 (KST)
- When: After Jan 18th, 2024 (Thu) 12:00 (KST)
- Can be claimed once per account
Maintenance Compensation can be claimed until Jan. 25th (Thu) 2024, 10:00 (KST) via the in-game Mailbox. (Mail available for 7 days)
Notes
- Please update your game client to the newest version on the respective store (Google Play/App Store/Steam).
- Forcibly shutting down the game while it is downloading resources may cause the download to fail, so please be careful not to close the application during the download.
- You will not be able to play <Limbus Company> during maintenance. Please understand.
- The maintenance schedule may suddenly change depending on its status. If such a change occurs, we will let you know in a follow-up notice.
- A resource download may be prompted after the build update. If you're using a mobile device, it is recommended to proceed with a Wi-Fi connection.
- If you're playing with a guest account, we recommend that you link your account with other platforms to prevent possible account loss.
- The maintenance compensation will be provided once per account. Please note that the distribution may be slow due to network delays or other causes.
- The update gifts are valid to claim for 7 days. Please redeem them within this timeframe.
Thank you.