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Fixes

Notice: Clash VFX Issue Identified


Hello,
This is Project Moon.

We have identified an issue where the weapon trail vfx does not appear as intended in clashes.
Below are more detailed explanations of this issue.

Issue
- Heads Coinflip vfx plays in clashes regardless of whether the Coins land on Heads or Tails

Cause
- Before Lobotomy E.G.O::Magic Bullet Outis' release, Clashes used to play only the Tails vfx regardless of whether the Clash Coins landed on Heads or Tails
- As we were working on Lobotomy E.G.O::Magic Bullet Outis, an unintended change occurred where the Tails-only vfx now showed Heads-only vfx instead

Planned Fix
- We will adjust the in-game Clash vfx logic to play Heads Coinflip vfx when Clash Coins flip Heads, and Tails Coinflip vfx when Clash Coins flip Tails.

Fix Deployment Period
- After Feb. 8th 12:00 (KST) Scheduled Maintenance (With the new Client version)

We apologize for causing inconvenience to your enjoyment of our game.