All notices

Patch Notes

June 13th Scheduled Update Notice

Main StoryIdentities & E.G.OMirror DungeonNew Content

Greetings, dear Manager.

The server will enter scheduled maintenance from 10:00 [AM] through 12:00 [PM] on Jun. 13th, 2024 (KST).
Please make note of the maintenance schedule; we recommend that you refrain from entering combat or making in-app purchases and close the application before maintenance begins so that no data is lost.
Please refer below for details about the update.

New Content


1. New Target Extraction [New Target Extraction: Timekilling Time] (Jun. 13th 12:00 ~ Jun. 27th 10:00 (KST))
Extraction rate increases for the following Identity & E.G.O.
- E.G.O [WAW] : Everlasting Faust
- 3★ : District 20 Yurodivy Hong Lu

2. Target Extraction [Meursault] (Jun. 13th 12:00 ~ Jun. 27th 10:00 (KST))
Extraction rate increases for the following Identities & E.G.O
- E.G.O [HE] : Pursuance Meursault
- 3★ : R Corp. 4th Pack Rhino Meursault, N Corp. Großhammer Meursault, W Corp. L2 Cleanup Agent Meursault
- 2★ : Dead Rabbits Boss Meursault, The Middle Little Brother Meursault, Rosespanner Workshop Fixer Meursault, Liu South Section 6 Meursault
- 1★ : LCB Sinner Meursault

3. New Identity & E.G.O Added
The following Identity & E.G.O have been added to the list of extractable Identities & E.G.O.
- E.G.O [WAW] : Everlasting Faust
- 3★ : District 20 Yurodivy Hong Lu

4. New Content [Ch. 6.5: Timekilling Time]
※ Please refer to the Steam Announcements page for more information.

Faust Voice Adjustments from Intervallo II to Canto VI


With the June 13th Scheduled Update, re-recorded versions of Faust's vocal performance in Intervallo II, Canto V, and Canto VI will be applied.

Starting from Intervallo II, Faust's voice was recorded at a lower pitch than we had intended.

This change in vocal pitch was unintended and did not match the character's intended personality and the upcoming narrative. Therefore, we have decided to re-record the lines in a tone that we believe is closer to our original intent.

We did recognize during Intervallo II that Faust's vocal pitch was slightly lower than before, but we considered it to be within the expected margin of error; this is why we did not make any adjustments then. However, as we proceeded through Canto V and Canto VI, the gap between the intended vocal pitch and the resulting pitch grew even further. For example, Faust's voice lines from Canto III and Canto VI almost sounded as though they were coming from two different characters. Thus, it was decided that Faust's voice lines needed to be re-recorded and replaced starting from Intervallo II onward.

This happened because we failed to provide clear and detailed vocal directions.
We sincerely apologize for causing confusion to our players. We will review our voice direction with greater care so that no similar incident will occur again.

Major Changes


1. 4 EXP Packages Contents Adjusted
[Level Boost Tickets] that used to be a part of EXP Packs will be replaced with [Identity Training Tickets] of equivalent value. (※ Their prices are unchanged)

Please note that, in this process, the total amount of EXP given by each Pack may increase slightly due to differences in conversion between Level Boost Tickets and Identity Training Tickets.

The following changes will be applied with the Jun. 13th (KST) Scheduled Update; with it, the affected Packages' Monthly & Weekly purchase opportunities will be reset.

Please note for your gameplay concerns that if you purchase the following items between 6/1 ~ 6/13 (KST), you will receive the Pack content before the changes are applied.

Weekly EXP Pack
Before (Yields 92,404 EXP)Level Boost Ticket III x1
Identity Training Ticket IV x12
Identity Training Ticket III x20
After (Yields 93,000 EXP)Identity Training Ticket IV x25
Identity Training Ticket III x18
Monthly EXP Pack I
Before (Yields 263,400 EXP)Level Boost Ticket IV x2
Identity Training Ticket IV x20
Identity Training Ticket III x20
After (Yields 264,000 EXP)Identity Training Ticket IV x72
Identity Training Ticket III x48
Monthly EXP Pack II
Before (Yields 446,800 EXP)Level Boost Ticket IV x4
Identity Training Ticket IV x20
Identity Training Ticket III x20
After (Yields 447,000 EXP)Identity Training Ticket IV x125
Identity Training Ticket III x72
Monthly EXP Pack III
Before (Yields 893,600 EXP)Level Boost Ticket IV x8
Identity Training Ticket IV x40
Identity Training Ticket III x40
After (Yields 894,000 EXP)Identity Training Ticket IV x250
Identity Training Ticket III x144

Bug Fixes & Improvements


▶ Adjusted [Charge Barrier] Mechanics
- Before : The Charge Barrier buff did not function as written
※ Effect : Gain (Charge Barrier # x 3) Shield / Lose 1 Charge Barrier after losing 3 Shield

- After : Adjusted the actual effects to match the buff description
※ Adjusted Effect : Gain (Charge Barrier # x 3) Shield / Lose 1 Charge Barrier after losing (Charge Barrier # x 3) Shield

(Example 1) When a unit has Shield only via the Charge Barrier
When a unit has 3 stacks of Charge Barrier(3 x 3 Shield): If this unit loses 9 Shield, they will lose 1 Charge Barrier stack, leaving 2 stacks of Charge Barrier active
Because there won't be any Shield left at this point, this unit will not lose any additional Charge Barrier from taking HP damage

(Example 2) When a unit has Shield from Charge Barrier & Shield from other effects When a unit has 3 stacks of Charge Barrier(3 x 3 Shield): If this unit loses 9 Shield, they will lose 1 Charge Barrier stack, leaving 2 stacks of Charge Barrier active
If this unit loses 6 additional Shield, they will lose 1 additional Charge Barrier stack, leaving 1 stack of Charge Barrier active
If this unit loses 3 additional Shield, they will lose 1 additional Charge Barrier stack, leaving 0 stacks of Charge Barrier active

The error was that the effective Charge Barrier loss conditions did not match the description as written. Instead of losing a Charge Barrier stack after losing (Charge Barrier # x 3) Shield, as written, the players lost 1 Charge Barrier stack every time they took 1 Shield damage. We mean to correct this error to match the texts as written. We sincerely apologize for deploying a fix to this issue so long after the Charge Barrier effect was introduced to the game.

▶ Fixed an issue where Dieci South Section 4 Hong Lu Skill 1's Reuse Coin effect activated even when the enemies successfully evaded this unit's attack

▶ Fixed an issue where Heathcliff E.G.O - AEDD Threadspinning Tier 4 Corrosion Skill's "Tails Attack End] Lose HP by 10% of Max HP to gain +10 Charge Count" effect gave Charge Count twice

▶ Fixed an issue where the amount of Stagger Threshold raised by Outis E.G.O - Binds Threadspinning Tier 4 Corrosion Skill did not match the texts as written
※ There was an error where Outis E.G.O - Binds Threadspinning Tier 4 Corrosion Skill gave 100% boost to the Stagger threshold raised by Tremor Burst instead of 50% as written. We intend to correct this error to match the texts as written. We sincerely apologize to all Managers who have used Outis E.G.O - Binds for this error.

▶ Fixed an issue where using Rodion E.G.O - Effervescent Corrosion Skill would cause a brief visual error immediately before the Skill cutscene starts

▶ Fixed an issue where certain Mirror Dungeon boss enemies flipped more Coin Heads than they should, even at -45 SP
※ Affected Bosses : Certain Boss enemies from Canto IV

▶ Adjusted E.G.O Gift - Rags to no longer activate for E.G.O Skills
※ Reasoning : Overclocking a Minus Coin E.G.O Gift while in possession of this E.G.O Gift caused the SP lost value to inflate, which made it impossible to use that ability. This adjustment was made to address that issue.

▶ Fixed an issue where certain effects of the E.G.O Gift - Coupled Oscillation did not activate under certain conditions
※ Affected Effect : Apply 5 Tremor Potency and 2 Fragile this turn and next turn to enemies affected by Tremor Burst. (activates once per Attack Skill that triggers Tremor Burst)

▶ Fixed an issue where the E.G.O Gift - Imitative Generator activated under incorrect conditions
※ Affected Effect : If the said Skill has less than 5 Base Power, deal +25% more damage; if it has 5+ Base Power, gain an additional Coin Power +1
- Before : This effect activated for Skills that do not fit the condition "Skill 3 that gains or consumes Charge Count" as well
- After : This effect has been adjusted to activate only for Skills that fit the condition "Skill 3 that gains or consumes Charge Count"

▶ Fixed an issue where the E.G.O Gift - Finifugality's Clash Power gain effects were displayed on the expected Clash value UI as well

▶ Fixed an issue where defeating the Abnormality - Shock Centipede did not raise the Observation Levels

▶ (KR Only) Fixed an issue where the Abnormality - Drenched Gossypium Choice Event displayed broken texts

▶ Fixed an issue where the VFX for the Buff - [Blubberbubble] rendered on a layer behind the Identity with the effect

▶ Fixed an issue where, while in Combat, viewing the unit Details -> Summary -> Skill icon would cause a UI issue to occur depending on the status and the location of the said unit's Skill icon

▶ Fixed an issue where, in the Identity Details menu, selecting a vacant E.G.O Level would cause the UI to react anyway

▶ Fixed an issue where, within the Mirror Dungeon of the Fathoms, the currently owned E.G.O resources UI and the currently owned E.G.O Gifts UI overlapped with each other

▶ Fixed an issue where turning off the effects UI from the Settings - Gameplay - Show active effects UI in Combat Phase menu would cause the Tremor Burst VFX to be disabled as well

▶ Fixed an issue where, upon ending a Turn while Corroded, the Corrosion status ending VFX would play at the next Turn Start

▶ Fixed an issue where selecting an obtained item in the Mirror Dungeon Clear UI would cause the tooltip to appear incorrectly

▶ Fixed an issue where a unit would appear in their corroded form in the 6-48 Encounter cutscene

▶ Corrected spacing issues with the Yield My Flesh to Claim Their Bones Mirror Dungeon Event texts

▶ Changed the Manager Info - Customize - "Similar Tickets/Banners" UI text to "Tickets/Banners List"

▶ Addressed the network issues that occur when attempting to log in to the game from certain regions

▶ (EN Only) Fixed a typo in the Mirror Dungeon E.G.O Gift - Trash Crab Brain Wine description
- Before : When an ally covers from Stagger, heal 20% of max HP
- After : When an ally recovers from Stagger, heal 20% of max HP

▶ (EN Only) Fixed a translation error in the Outis E.G.O - Binds Corrosion Skill description
- Before : [On Hit] trigger Tremor Burst
- After : [Tails Hit] trigger Tremor Burst

▶ (EN Only) Fixed a translation error in the LCB Sinner Yi Sang's Skill 3 description
- Before : [On Hit] If target's SP is below 0, inflict 1 Fragile
- After : [On Hit] If target's SP is below 0, inflict 1 Fragile next turn

▶ (EN Only) Fixed a translation error in the Meursault E.G.O - Capote Corrosion Skill description
- Before : [On Hit] Inflict Tremor by target's turn Count
- After : [On Hit] Inflict Tremor by Burst on target

▶ (EN Only) Adjusted Kurokumo Clan Wakashu Ryōshū's Skill 2 description for consistency
- Before : [On Hit] Apply +3 Bleed Count
- After : [On Hit] Inflict +3 Bleed Count

Known Issues


▶ An issue where, in the Mirror Dungeon Hell's Chicken Floor Theme Pack, Mirror Dungeon Events unique to Hell's Chicken doesn't appear as often as it should

This issue will be corrected via a future scheduled Update, and we will inform you via a Scheduled Update Notice as soon as it is applied. We apologize for the inconvenience.

Maintenance & Application Update Compensation


- Content: Lunacy x300
- Recipients: All users whose game accounts were created before 10:00 Jun. 20th, 2024 (KST)
- When: After Jun. 13th, 2024 (Thu) 12:00 (KST)
- Can be claimed once per account

Maintenance Compensation can be claimed until Jun. 20th (Thu) 2024, 10:00 (KST) via the in-game Mailbox. (Mail available for 7 days)

Notes


- Please update your game client to the newest version on the respective store (Google Play/App Store/Steam).
- Forcibly shutting down the game while it is downloading resources may cause the download to fail, so please be careful not to close the application during the download.
- You will not be able to play <Limbus Company> during maintenance. Please understand.
- The maintenance schedule may suddenly change depending on the status of maintenance. If such a change occurs, we will let you know in a follow-up notice.
- A resource download may be prompted after the build update. If you're using a mobile device, it is recommended to proceed with a Wi-Fi connection.
- If you're playing with a guest account, we recommend that you link your account with other platforms to prevent possible account loss.
- The maintenance compensation will be provided once per account. Please note that the distribution may be slow due to network delays or other causes.
- The update gifts are valid to claim for 7 days. Please redeem them within this timeframe.

Thank you.