Announcements
Nov 28th New Content - Mirror of the Dreaming
Greetings, Dear Manager.
The New Content Mirror Dungeon #5 「Mirror of the Dreaming」 will be added with the Nov. 28th, 2024 (KST) Update.
▶ Date : After 24/11/28 (KST) Scheduled Update
▶ Requirements
Clear Main Story 2-19
Progression
Entering the dungeon, as it has been previously, does not cost any resources. However, you can spend Enkephalin modules at the end of your exploration to receive rewards.
<Major Changes>
1. Some parts of the process of entering the Mirror Dungeon has been changed.
▶ Before (Mirror of the Wuthering)
(1) Engrave Stars on Starter Buffs prior to entry
(2) Select a Difficulty to enter
(3) Select the starting E.G.O Gifts
(4) Select your Team Loadout
(5) Select a Theme Pack to start your run
▶ After (Mirror of the Dreaming)
(1) Select your Team Loadout
(2) Select the Grace of Stars
(3) Select the starting E.G.O Gifts
(4) Select the Difficulty & Theme Pack to start your run
※ Please note that only the Normal difficulty will be added to this Scheduled Update.
2. Every Combat Encounter has been converted to Chain Battles in which ally deaths lead to Substitution of Backup Units.
3. Most Combat Encounter Stages will have enemy Backup Units Substituting in as well.
While there will be more enemies for each Stage, each Theme Pack will have fewer Stages overall.
4. Upon clearing a Floor, all Identities will be revived (if defeated) and fully healed. SP of revived allies will reset to 0 SP.
5. The final Floor of Normal Difficulty, and the floor on which the maximum reward can be obtained, will be moved from Floor 4 to Floor 5.
Enemy HP in the Normal Difficulty has been adjusted to accommodate this change.
Notes
1. With the introduction of Mirror Dungeon #5 「Mirror of the Dreaming」, Mirror Dungeon #4 「Mirror of the Wuthering」 will be closed.
- Starter Buffs engraved and Starlight earned in Mirror Dungeon #4 will be reset.
- E.G.O Gift & Theme Pack Compendium recorded from Mirror Dungeon #4 will not be reset.
2. The Normal Difficulty, previously called Simulation, will be added with this update.
3. The Hard Difficulty, previously called Ritornello, will be updated at a later date.
Please note that the difficulty & balancing for certain enemies or E.G.O Gifts may be adjusted in the process.
More detailed information about the Hard Difficulty will be released via a separate notice in the future.
4. 24/11/28 (KST) Scheduled Update Maintenance will last from 10:00 ~ 12:00.
Major changes to Mirror Dungeon systems will be deployed after the Scheduled Update. Therefore, with the end of Scheduled Maintenance at 12:00, your Mirror Dungeon Weekly Bonus eligibilities and your current Mirror Dungeon run progress will be reset.
Rewards for Mirror Dungeon runs that remain incomplete before Nov. 28th, 10:00 will become inaccessible with the progress reset, so please claim your rewards BEFORE the Scheduled Maintenance begins.
5. The Mirror Dungeon structure will be adjusted after the 24/11/28 (KST) Scheduled Update. Please note that, if you are in the middle of a Story Mirror Dungeon, your progress will be reset.
We highly recommend clearing the Story Mirror Dungeons before the Nov. 28th 2024, 10:00 Scheduled Maintenance, as your progress in the following dungeons will be reset.
- Affected Dungeons: Hell’s Chicken Dungeon (3.5-9, 3.5-10), Yield My Flesh to Claim their Bones Dungeon (5.5-24), Timekilling Time Dungeon (6.5-15)
Grace of the Dreaming Star
The 「Starter Buff」 system will be replaced with 「Grace of the Dreaming Star」. From 「Grace of the Dreaming Star」, you can obtain Grace of Stars with special effects by paying with Rest Bonus from your Team Loadout.
<Intent>
In previous Mirror Dungeons, collecting Starlight and activating Starter Buffs significantly lowered the difficulty. Therefore, every time a new Mirror Dungeon was introduced and reset both Starlight and Starter Buffs, the contrast would make it feel as though the new Mirror Dungeon is much more difficult in comparison to the previous one. The 「Grace of the Dreaming Star」 was added to replace the previous system to alleviate the contrast between each new Mirror Dungeon and the pressure to collect Starlight. This method allows us to encourage the use of diverse Keyword Loadouts while reducing the influence of Starter Buffs, to alleviate the sense of deprivation when a new Mirror Dungeon is introduced.
<Major Points>
1. Only a single Grace of Stars can be selected at a time.
Any remaining Rest Bonus will be proportionally converted to Cost.
2. Players can gain 「Grace of Stars Passives」 based on their Team Loadout’s Rest Bonus tally regardless of whether they spent their Rest Bonuses or not.
Starting E.G.O Gifts
Upon entering the Mirror Dungeon, the players will be presented with E.G.O Gift Keyword categories to choose from.
Starting E.G.O Gifts are fixed for each Keyword, and you can select as many E.G.O Gifts as you are allowed to select within each category.
Also, the E.G.O Gift of the Keyword category you selected will appear more frequently during the Mirror Dungeon run.
<Major Changes>
1. Now, all seven Keyword Categories will be unlocked from the start.
Slash, Pierce, and Blunt E.G.O Gift Categories will no longer be available.
2. With the retirement of the Starlight system, the ability and the notification for gaining additional Starlight will no longer be available.
Selecting Theme Packs
Select a Dungeon Theme to explore upon entering a new floor.
Choose a Theme Pack by selecting the pack of your choice and dragging them downward.
<Major Changes>
1. You can change the Difficulty of your Theme Pack by pressing the Difficulty toggle button.
※ Please note that only the Normal difficulty is being added with this update; selecting the toggle button will not change the difficulty.
2. With the retirement of the Starlight system, the ability and the notification to gain additional Starlight when selecting a new Theme Pack will no longer be available.
3. Choice Events, E.G.O Gifts, enemies, and bosses for each Theme Pack will be adjusted to fit the themes of each pack better.
Encounters
<Major Changes>
1. Abnormality Battle Encounters will be added to the game.
Bosses appearing in the Abnormality Battle Encounters will have the same stats as the ones you can choose to fight via Abnormality Choice Events. And just like those bosses, you can obtain up to 2 E.G.O Gifts by winning the battle.
(※ E.G.O Gift rewards from Abnormality Battle Encounters are fixed, and there are no additional E.G.O Gift rewards or Encounter Reward Cards upon victory.)
Shops
You can spend your Cost at the Shops to purchase E.G.O Gifts or use one of its many useful services for progressing through the Mirror Dungeon.
<Major Changes>
1. Shops and Rest Stops have been combined, and Shops will now appear on the node immediately preceding the Floor Boss Node on every Floor.
2. The 「Revive Sinner」 option has been added to the Sinner Heal options, and now Sinners can be healed as many times as you can afford to.
3. With the retirement of the Starlight System, the Starlight Refresh option will no longer be available.
4. E.G.O Gift Fusion calculation has been changed to a point-based tallying system.
With this change, E.G.O Gifts of Tier 4+ can now be used as ingredients.
※ The new E.G.O Gift Fusion calculation takes into account the fact that a future update will add a special Shop in which up to 5 E.G.O Gifts can be Fused at once. Since Normal Difficulty only supports Fusion of up to 3 E.G.O Gifts, the Fusion formula remains unchanged except that Tier 4+ E.G.O Gifts can now be Fused. More detailed information can be viewed from the Fusion Guide window.
Encounter Reward Cards
Each Encounter has a certain chance to provide you with a selection of 「Encounter Reward Cards」.
Higher difficulty Mirror Dungeons, higher Floors, and higher difficulty Encounters will yield higher value rewards.
<Major Changes>
1. With the retirement of the Starlight System, Encounter Reward Cards giving additional Starlight will no longer be available.
Select E.G.O Gifts and Mounting Trials upon Each Floor Completion
Clear the Floor to gain an E.G.O Gift of your choice.
Selecting an E.G.O Gift will give you its linked 「Mounting Trials」 and Enemy level-up effects.
※ In Hard Difficulty, you will gain 2 E.G.O Gifts at once, but this means that you will also have to select two Mounting Trials and Enemy level-up effects as well.
<Major Changes>
1. Certain Mounting Trials will have their effects adjusted.
E.G.O Gifts
<Major Changes>
1. You can now gain duplicates of E.G.O Gifts already in your possession.
E.G.O Gift duplicates will be converted to 「Fusion & Sale Only E.G.O Gifts」.
※ However, duplicates will not appear from Shop E.G.O Gifts or Fusion E.G.O Gifts. (It is possible, however, to gain an E.G.O Gift in the Shop catalogue through Fusion.)
2. When selecting an E.G.O Gift, any E.G.O Gift that’s currently in your possession will be marked with 「owned」.
3. 18 new E.G.O Gifts will be added to the game.
※ With the Hard Difficulty Update, the second wave of new E.G.O Gifts will be added to the game.
4. 9 preexisting E.G.O Gifts’ effects will be adjusted or changed.
- Affected Gifts: Tomorrow’s Fortune, Milepost of Survival, Soothe the Dead, Bloody Mist, Coupled Oscillation, Enrapturing Trance, Black Sheet Music, Lucky Pouch, T-1 Perpetual Motion Machine
5. 7 preexisting E.G.O Gifts’ Fusion recipes will be changed.
- Affected Gifts: Soothe the Dead, Bloody Mist, Coupled Oscillation, Enrapturing Trance, Black Sheet Music, Lucky Pouch, T-1 Perpetual Motion Machine
Choice Events
<Major Changes>
1. 6 preexisting Choice Events will have their content adjusted or added.
※ New Choice Events will be added with the Hard Difficulty update.
Creating your TEAM
In Normal Difficulty, your Identity Levels will be fixed to 50.
※ In Hard Difficulty, which will arrive at a later update, your actual Identity Levels will be reflected.
※ Your current Uptie & E.G.O Threadspinning Tiers will be reflected in the Mirror Dungeon, just as it was in the previous Mirror Dungeons.
<Major Changes>
1. The Rest Bonus system will be changed.
- Before : Upon clearing Mirror Dungeon, earn more Starlight based on Rest Bonus of the Team
- After : Upon entering Mirror Dungeon, consume Rest Bonus to select Grace of Stars
※ Upon clearing Mirror Dungeon, the Rest Bonus for all Identities slotted in at the start of the Dungeon will be reset to 0; all Identities that were not a part of the Team will gain 1 Rest Bonus.
※ Identities swapped into the Team during the Mirror Dungeon Run will not lose nor gain Rest Bonuses.
2. Starting Cost Bonus based on selected Identities will be deleted.
3. With the elimination of Starlight, the Team Loadout menu will no longer display the amount of obtainable Starlight.
4. With the Mirror Dungeon #5 Update, all Identities will gain maximum Rest Bonus value.
Identities will arrive with max Rest Bonus values upon acquisition.
※ An Identity can have up to 5 Rest Bonuses.
5. The Rest Bonus tally of your current Team Loadout will be displayed on top of the Confirm button.
Exploration Complete
<Major Changes>
1. With the retirement of the Starlight system, Starlight-related content will no longer be available from the 「Exploration Complete」 window.
2. You can view the list of Mounting Trials and the sum of enemy levels gained from the 「Exploration Complete」 window. Select each Mounting Trial to view what their effects were.
3. When claiming your rewards, you will receive your rewards based on your Mirror Dungeon progress & Difficulty of each Floor.
※ Only the Normal Difficulty will be supported in this update.