Patch Notes
2025, June 12th Scheduled Update Notice
Greetings, Dear Manager.
The server will enter scheduled maintenance from 10:00 [AM] through 12:00 [PM] on June 12th, 2025 (KST).
Please make note of the maintenance schedule; we recommend that you refrain from entering combat or making in-app purchases and close the application before maintenance begins so that no data is lost.
Please refer below for details about the update.
Major Changes
1. Improved the UI indicator when targeting enemy Counter, Clashable Guard, Clashable Counter Skills
1) When using a Defense Skill against the enemy's Counter Skills:
- Before: Clash forecast indicator showed 'Offset'
- After: Clash forecast indicator now shows 'One-sided Guard'
2) When using an allied unit's Skill to target the enemy's Clashable Guard and Clashable Counter Skills:
- Before: Among the Skills with Speeds faster than the target's Speed, showed the last Skill to target as the Clashing Skill
- After: When using Skills with slower Speeds than the targeted Slot's, or when using a Defense Skill with a faster Speed than the targeted Slot, the game will now show the fastest Attack Skill as the Clashing Skill
※ Clashable Defense Skill interaction example
Ally Units: Attack Skill 1 (Speed 7), Attack Skill 2 (Speed 5), Defense Skill 1 (Speed 10), Defense Skill 2 (Speed 5)
▶ When targeting an enemy's Clashable Defense Skill using an allied unit's 'Defense Skill 1', which is faster than an allied unit's 'Attack Skill 1'...
- Attack Skill 1: Shows the 'Clash Forecast'
- Defense Skill 1: Shows 'One-sided Guard'
▶ When targeting an enemy's Clashable Defense Skill using an allied unit's 'Attack Skill 2' or 'Defense Skill 2', which are slower than an allied unit's 'Attack Skill 1'...
- Attack Skill 1: Shows the 'Clash Forecast',
- Attack Skill 2: Shows 'Unopposed Attack'
- Defense Skill 2: Shows 'One-sided Guard'
Bug Fixes & Improvements
▶ Fixed an issue where the 'Battlefield Retreat' effect can activate on Fixed Unit Sinners in certain Stages as well, due to Family Hierarch Ishmael's Support Passive effect
▶ (EN Only) Fixed an incorrect translation in Blade Lineage Mentor Meursault's Support Passive description
- Before: Combat Start: 1 ally with the most Poise deals +15% damage on Critical Hit
- After: Combat Start: 1 ally with the most Poise deals +15% damage on Critical Hit with Slash Skills
※ This is a text-only fix; the Support Passive's functions are untouched.
▶ Fixed an issue where LCCB Assistant Manager Ishmael did not spend any Ammo at Uptie Tier 1
▶ Fixed an issue where, even after Family Hierarch Candidate Ishmael Retreats, the camera kept focusing on the unit's last location upon retreat
▶ Fixed an issue where the vfx from Family Hierarch Candidate Ishmael's Skill that activates upon Return lingered
▶ Fixed certain unintended dialogues and texts in Family Hierarch Ishmael's voicelines
※ Affected texts: Chatter #1, Post-uptie Chat 2
▶ (EN Only) Addressed the vagueness present in Rosespanner Workshop Fixer Gregor's Skill 3 Coin effects
- Before : [On Hit] Trigger Tremor Burst, then reduce Tremor Count by 2. Spend up to 4 Charge Count to inflict Rupture Count equal to Charge Count spent
- After : [On Hit] Trigger Tremor Burst, then reduce Tremor Count by 2 and consume up to 4 Charge Count on self to inflict Rupture Count equal to Charge Count consumed
※ This is a text-only change; the Skill's functions are untouched.
▶ Fixed an issue where, when an allied unit's Skill effect causes it to 'randomly target and use an unopposed attack' against an ally, the 'Assist Defense' effect would activate
▶ Fixed an issue where certain Skill descriptions were missing from an enemy appearing in Stage 8-33
※ Affected Skills: Completed Hebelon Bolus - You [無]-Defense, Nothing But a Meaningless Struggle...! , An offering of Extreme Extracted Immortality [極純粹滴提供]
▶ (JP Only) Fixed a subtitle syncing issue in Stage 8-33
▶ Fixed an issue where the music and music-related effects do not function properly after a certain turn in Stage 6-44
▶ Fixed an issue where, if the player Deploys 'R Corp. 4th Pack Rabbit Heathcliff' to the final Encounter of Story Dungeon Stage 5-36, the stage clear cutscene does not play, soflocking the player
▶ Fixed an issue where, if an enemy appearing in Stage 4-48 dies from a status effect damage while using a specific Skill in Stage 4-48, the game softlocks
▶ Fixed an issue where, in Story Dungeon Stage 3-22, Floor 1, the player cannot enter a certain node that is supposed to be open
▶ Fixed an issue where a certain effect description was missing when an allied unit has the enemy-inflicted effect "Marked"
- Before: Will be primarily targeted.
- After: Will be primarily targeted. Gain additional (2 x the amount of Burn Potency and Burn Count gained from getting hit) Burn Potency and Burn Count
※ This is a text-only change; the effect's functions are untouched.
▶ Fixed an issue where certain enemy Skills' descriptions were different from their actual effects
※ Affected enemy Skills
- Swamped K Corp. Checkpoint Security 'Kieeh'
- Hazed K Corp. Checkpoint Security 'Kieeeeek!'
- Stunned K Corp. Checkpoint Security 'Kigigik'
- Complete Sawblade Bot - 'Carving out.'
- Complete Wrecking Ball Bot - 'Pressing down.'
▶ (EN Only) Fixed an issue where an enemy Skill in Stage 4-47, 'Stinging Memories', has an incorrect Coin effect description
- Before: Inflict 2 Sinking and 2 Rupture next turn
- After: Inflict 2 Sinking and 2 Rupture
▶ Fixed an issue where, if the player uses the Skip function in the middle of an in-game combat cutscene and leads into the end credits scene, the combat scene lingers even after the end credits play
▶ Fixed an issue where, if a Sinner dies due to a self-inflicted effect, the death trigger for the visual indicator changing does not match the design intent
▶ Fixed an issue where the Abnormality 'Spiral of Contempt' has certain Parts not displayed in the UI
▶ (En Only) slightly adjusted the wording of a Canto 3 Boss Skill 'The Gripping' to avoid incorrect Keyword tagging
- Before: [Combat Start] Gazes into the target for the next turn
- After: [Combat Start] Gazes into the target for the next turn
Known Issues
▶ An issue where, even after a new gameplay element is unlocked in Stage 6-44, the player does not gain access to it
Maintenance & Application Update Compensation
- Content: Lunacy x300
- Recipients: All users whose game accounts were created before 10:00 June 19th, 2025 (KST)
- When: After June 12th, 2025 (Thu) 12:00 (KST)
- Can be claimed once per account
Maintenance Compensation can be claimed until June 19th (Thu) 2025, 10:00 (KST) via the in-game Mailbox. (Mail available for 7 days)
Notes
- Please update your game client to the newest version on the respective store (Google Play/App Store/Steam).
- Forcibly shutting down the game while it is downloading resources may cause the download to fail, so please be careful not to close the application during the download.
- You will not be able to play <Limbus Company> during maintenance. Please understand.
- The maintenance schedule may suddenly change depending on the status of maintenance. If such a change occurs, we will let you know in a follow-up notice.
- A resource download may be prompted after the build update. If you're using a mobile device, it is recommended to proceed with a Wi-Fi connection.
- If you're playing with a guest account, we recommend that you link your account with other platforms to prevent possible account loss.
- The maintenance compensation will be provided once per account. Please note that the distribution may be slow due to network delays or other causes.
- The update gifts are valid to claim for 7 days. Please redeem them within this timeframe.
Thank you.