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Patch Notes

2026, Feb. 19th Scheduled Update Notice

Identities & E.G.OMain StoryNew ContentBalance

Greetings, Dear Manager.

The server will enter scheduled maintenance from 10:00 [AM] through 12:00 [PM] on Feb. 19th, 2026 (KST).

Please make note of the maintenance schedule; we recommend that you refrain from entering combat or making in-app purchases and close the application before maintenance begins so that no data is lost.

Please refer below for details about the update.

New Content


1. New Identity Target Extraction - [The House of Spiders: The Index Nursefather Yi Sang] (2/19 12:00 ~ 3/5 10:00 (KST))

The following Identities will have increased odds of extraction:

- 3★ : The House of Spiders: The Index Nursefather Yi Sang

※ The House of Spiders: The Index Nursefather Yi Sang is Season 7 Identity.

2. Target Extraction [Hong Lu] (2/19 12:00 ~ 3/5 10:00 (KST))

Extraction rate increases for the following Identities and E.G.O

- E.G.O [HE] : Dimension Shredder Hong Lu
- E.G.O [TETH] : Cavernous Wailing Hong Lu, Soda Hong Lu
- 3★ : The Lord of Hongyuan Hong Lu, R Corp. 4th Pack Reindeer Hong Lu, District 20 Yurodivy Hong Lu, Dieci South Section 4 Hong Lu, K Corp. Class 3 Excision Staff Hong Lu, Tingtang Gang Gangleader Hong Lu
- 2★ : Fanghunt Office Fixer Hong Lu, W Corp. L2 Cleanup Agent Hong Lu, Liu South Section 5 Hong Lu, Kurokumo Clan Wakashu Hong Lu
- 1★ : LCB Sinner Hong Lu

3. Target Extraction [Hongyuan] (2/19 12:00 ~ 3/5 10:00 (KST))

Extraction rate increases for the following Identities

- 3★ : The Lord of Hongyuan Hong Lu, Drifting Blade of Hongyuan Ryōshū, Family Hierarch Candidate Ishmael, Heishou Pack - You Branch Adept Heathcliff, Heishou Pack - Wu Branch Adept Yi Sang, Heishou Pack - Mao Branch Adept Faust, Heishou Pack - Wei Branch Don Quixote, Heishou Pack - You Branch Sinclair, Heishou Pack - Si Branch Rodion, Heishou Pack - Si Branch Gregor, Heishou Pack - Mao Branch Ryōshū, Heishou Pack - Mao Branch Outis

※ The 3rd-Anniversary Event starts from Feb. 26th, during which Nominable Identity Ticket will be available via both Attendance Event Reward and Purchase. "Target Extraction: [Hongyuan]" Identities are obtainable by using the Nominable Identity Ticket. Please note the above for your Extraction plans.

4. New Identity Added

The following Identity will be added to the list of extractable Identities.

- 3★ : The House of Spiders: The Index Nursefather Yi Sang

5. New Packages

2 new limited packages will be added to the game with the Feb. 19th, 2026 (KST) Scheduled Update.

▶ Target Extraction Pack
- Contents: Decaextraction Ticket x4
- Price: ₩33,000 / $21.99 / ¥3,000
- Can be purchased once
- Purchasable Period: 26. 2. 19 12:00 ~ 3. 5 10:00 (KST)

▶ Identity Growth Pack
- Contents: Takeoff Module - ID Uptie x1, Identity Training Ticket IV x80, Identity Training Ticket III x20
- Price: ₩33,000 / $21.99 / ¥3,000
- Can be purchased once
- Purchasable Period: 26. 2. 19 12:00 ~ 3. 5 10:00 (KST)

6. New Content - Mirror of Names and Spiders

※ Please refer to the Steam Announcements page for more information.

※ Once Mirror of Names and Spiders updates, Mirror of Immortality's Mirror Projection Rate / Achievements and reward claim will become unavailable. Please note this information and claim your rewards before the Feb. 19th Scheduled Update.

※ Once Mirror of Names and Spiders updates, any Starlight acquired in Mirror of Immortality will be removed and will not carry over. However, as was the case in Mirror of Immortality, because the amount of Starlight obtainable from the Normal difficulty may feel comparatively small, a certain amount of starting Starlight will be given by default so that all Managers can start using the Starlight system immediately.

Ryōshū's Post-Canto 9 In-game Illustration(Font) Survey Results Infographic


The following is the infographic on the results of the survey that was conducted from Jan. 30th, 2026 to Feb. 6th, and how the in-game illustration(font) will be changed to reflect them. We thank all of our Managers for the care and appreciation you have put into answering the survey.

1. Notes regarding the survey results

※ 20 survey entries, which include those with duplicate UIDs, nonexistent UIDs, and incorrect inputting of languages, have been excluded from the survey.

※ All featured percentages are rounded up from the 2nd decimal place.

[ Survey Sample Size ]

Sample Size : 17,742 Participants

[ Language Distribution ]

KR4,647
EN7,118
JP5,094
ETC863

[ Current Font Intent Impressions ]

1 : 14.8%
2 : 26.0%
3 : 16.2%
4 : 29.3%
5 : 13.7%

[ Per-language Percentages for Current Font Intent Impressions ]

1 2 3 4 5
KR 22.3% 28% 17.8% 21.4% 10.5%
EN 3.6% 14.5% 17.3% 43.8% 20.8%
JP 21.7% 39.4% 12.7% 19.2% 7%
ETC 25.5% 29.9% 16.9% 16.9% 10.8%

Despite the relatively brief survey period, a total of 17,742 managers have participated in the survey.

Languages are divided into 4 categories: Korean, English, Japanese, and Other.
The first three are Limbus Company's officially-supported languages, and the last is for users playing with Custom Language mods.

The following is a result breakdown of the "Does the font used in this image convey a rectilinear and futuristic intent?" question.

"Somewhat Agree" answers were approximately 29.3%, and "Somewhat Disagree" answers were approximately 26.0%.

After a per-language review of the survey results, we confirmed that the answers to this survey varied depending on the language each Manager used.

[ Font Change Direction ]

1. Use a different font that maintains the futuristic intent — 12.7%
2. Use a different brush calligraphy font, similar to the previous version used by Ryōshū — 40.6%
3. Use a different font that does not adhere to either of the above — 6.7%
4. Leave it to the director to decide after viewing the results of this survey — 28.9%
5. Maintain the font as-is — 11.1%

[ Per-language Font Change Direction Percentages ]

Option 1 Option 2 Option 3 Option 4 Option 5
KR 7.1% 50% 7.8% 25.6% 9.5%
EN 14.8% 27.3% 3.4% 38% 16.5%
JP 14.8% 48.4% 9.5% 21.3% 6%
ETC 12.9% 49.2% 12.1% 17.3% 8.5%

The following is a breakdown of the "If we are to change the font on the scabbard, which direction would you prefer?" question.

"Use a different brush calligraphy font, similar to the previous version used by Ryōshū," at 40.6%, had the most votes, and the "Leave it to the director to decide," at 28.9%, was the second.

Once we broke it down language-by-language, approximately 50% of our managers preferred Direction #2 (brush calligraphy font).

Among English-using Managers, "Leave it to the director to decide," at 38%, was the most-voted option, but the brush calligraphy font option had significant weight as well, at 27.3%.

2. Font Improvement Direction

According to the survey results, preferences regarding the current version of the font were roughly split down the middle, but it also led us to conclude that the current font may not come across as appropriate for a portion of our managers.

Also, as the words that are carved into Ryōshū's sword are written in Chinese characters, we would like to proceed in a direction that looks the most natural and appropriate for users who are primarily familiar with them.

Based on your responses, with the Feb. 19th Scheduled Update, we will be updating the current font to something similar to Ryōshū's previous brush calligraphy font.

JP Localization Text Issue Fixes


We have identified numerous instances where the JP version of text description is different from the KR and EN versions.

The issues listed below will be fixed in the Feb. 19th Scheduled Update.

Please continue reading for the details.

Furthermore, in order to prevent any future mistranslation issues for the parts concerned, we have added to our localization process an additional proofreading stage based on a compiled list of in-game string tags, official skill phrases, and important terminology.

Through this measure, we will strengthen our screening process to identify and prevent missing texts, mistranslations, and misplaced tags.

We sincerely apologize for the inconvenience.

▶ Molar Office Fixer Yi Sang's Skill 1
- Before : このスキルが捨てられると、自分の振動回数が3増加
- After : このスキルが捨てられると、自分の振動回数が4増加

▶ "Fell Bullet" Yi Sang's E.G.O Awakening and Corrosion Skills
- Before : 体力が最も低い味方を優先して攻撃 (味方を優先指定)
- After : 体力が最も低い対象を優先して攻撃 (味方を優先指定)

▶ "Sunshower" Yi Sang's E.G.O Corrosion Skill
- Before : このターンと次のターンの2ターン間、急情威力増加、急情ダメージ量増加を得る
- After : このターンと次の2ターンの間、急情威力増加、急情ダメージ量増加を得る

▶ Blade Lineage Salsu Faust's Skill 1
- Before : 自分の呼吸が対象より5以上高ければ、コイン威力 +1
- After : 自分の呼吸が5以上なら、コイン威力 +1

▶ Heishou Pack - Mao Branch Adept Faust's Defense Skill
- Before : 自分が今回のターンにて失った累計体力10%につき、このスキルの攻撃レベル +1
- After : 自分がこの戦闘にて失った累計体力10%につき、このスキルの攻撃レベル +1

▶ "Everlasting" Faust's Uptie III & IV E.G.O Corrosion Skill
- Before : [攻撃前] 最大共鳴数が3以上の場合、振動威力を付与
- After : [攻撃前] 最大共鳴数が3以上の場合、最大共鳴数だけ振動威力を付与

▶ "Everlasting" Faust's E.G.O Effect "Tremor-Everlasting"
- Before : スキル・コイン効果で振動爆発時、(振動威力)%の確率で自分の振動爆発が1回追加で発動(最大50%)
スキル・コイン効果で振動爆発時、(振動威力)%の確率で自分の振動爆発が1回追加で発動(最大50%)
- After : スキル・コイン効果で振動爆発時、(振動威力)%の確率で自分の振動爆発が1回追加で発動(最大50%)
スキル・コイン効果で振動爆発時、(振動回数)%の確率で自分の振動爆発が1回追加で発動(最大50%)

▶ "Command : Meltdown" Faust's Uptie III & IV E.G.O Awakening Skill
- Before : 硬化バリアがあるなら、この効果の最大値がn倍に増加
- After : 硬化バリアがあるなら、この効果と最大値がn倍に増加

▶ LCB Sinner Don Quixote's Combat Passive
- Before : マッチ終了時、該当スキルの与ダメージ量 +10%
- After : マッチ勝利時、該当スキルの与ダメージ量 +10%

▶ "Electric Screaming" Don Quixote's E.G.O Corrosion Skill
- Before : (嫉妬共鳴数 - 2)だけ攻撃加重値が増加(最大2)
- After : (嫉妬共鳴数 - 2)だけ攻撃加重値が増加(最大3)

▶ "Red Sheet" Don Quixote's E.G.O Corrosion Skill
- Before : 対象の絡みついてしまった呪いの札1につき、ダメージ量 +10% (最大100)
- After : 対象の絡みついてしまった呪いの札1につき、ダメージ量 +10% (最大100%)

▶ LCCB Assistant Manager Ryōshū's Skill 1
- Before : [使用時] 対象の呼吸回数2が増加
- After : [使用時] 自分の呼吸回数2が増加

▶ "Red Eyes (Open)" Ryōshū's E.G.O Passive
- Before : このターンにて体力最大値を超過して体力を10%回復した場合、次のターンに攻撃威力増加1を得る
- After : このターンにて、体力最大値の10%よりも多く体力を回復した場合、次のターンに攻撃威力増加1を得る

▶ "Contempt, Awe" Ryōshū's E.G.O Awakening and Corrosion Skills
- Before : [攻撃終了時] このスキルを含めて色欲共鳴を作ったなら、自分が保有している攻撃スキルと同じ属性のE.G.O資源 +1
- After : [攻撃終了時] このスキルを含めて色欲共鳴を作ったなら、自分が保有している基本攻撃スキルと同じ属性のE.G.O資源 +1

▶ Blade Lineage Mentor Meursault's Skill 1 and Skill 2
- Before : 自分を除いた剣契組織員 (最大共鳴数) 名へ速度が低い順に本国剣・勢法伝授/刺法伝授を付与
- After : 自分を除いた剣契組織員 (最大完全共鳴数) 名へ速度が低い順に本国剣・勢法伝授/刺法伝授を付与

▶ "Regret" Meursault's E.G.O Awakening Skill
- Before : [攻撃前] 自分に付与された解除可能なマイナス効果のうち1つを除去
- After : [攻撃前] 自分に付与された解除可能なマイナス効果のうち1つをランダムに除去

▶ Dieci Assoc. South Section 4 Hong Lu's Skill 1
- Before : [使用時] (探求した知識 - 1)以上だけ、コイン再使用
- After : [的中時] (探求した知識 - 1)以上だけ、コイン再使用

▶ The Pequod Harpooneer Heathcliff's Skill 3
- Before : 嫉妬完全共鳴が4以上ならコイン威力 +1
- After : 嫉妬共鳴が4以上ならコイン威力 +1

▶ W Corp. L4 Cleanup Agent - CCA Heathcliff's Combat Passive
- Before : 被ダメージ直前、(自分の充電回数)だけバリア獲得 (最大5)
- After : 被ダメージ直前、(自分の充電威力)だけバリア獲得 (最大5)

▶ "Ya Śūnyatā Tad Rūpam" Heathcliff's E.G.O Corrosion Skill
- Before : [攻撃前] 自分の精神力が -15 以下なら、攻撃加重値 +1
- After : [攻撃前] 自分の精神力が -15 以下なら、攻撃加重値 +2

▶ The Pequod Captain Ishmael's Skill 2
- Before : 最も高い共鳴の合計が4以上なら、対象へダメージ量増加を付与
- After : 最も高い完全共鳴の合計が4以上なら、対象へダメージ量増加を付与

▶ N Corp. Mittelhammer Rodion's Support Passive
- Before : 敵が死亡した場合、精神力が最も低い味方1名が次のターンにクイック1、ダメージ量増加1を得る
- After : 敵が死亡した場合、精神力が最も高い味方1名が次のターンにクイック1、ダメージ量増加1を得る

▶ Dieci Assoc. South Section 4 Rodion's Combat Passive
- Before : ターン終了時、探求した知識が3以下なら、自分に付与されたマイナス効果のうち1つを除去
- After : ターン終了時、探求した知識が3なら、自分に付与されたマイナス効果のうち1つを除去

▶ "Sanguine Desire" Rodion's E.G.O Awakening Skill
- Before : [敵討伐時] このスキルのダメージ、またはコイン効果で敵の残体力以上のダメージを与えた場合、超過分のダメージをダメージとして敵全体へ配分して与える。
[的中時] (対象の出血威力 × 1.2)だけ色欲属性ダメージを与える。
- After : [敵討伐時] このスキルのダメージ、またはコイン効果で敵の残体力以上のダメージを与えた場合、超過分のダメージを固定ダメージとして敵全体へ配分して与える。
[的中時] (対象の出血威力 × 1.5)だけ色欲属性ダメージを与える。

▶ "Impending Day" Sinclair's E.G.O Corrosion Skill
- Before : 対象の体力が25%以上のとき、ダメージ量 +n%
- After : 対象の体力が25%未満のとき、ダメージ量 +n%

▶ Dawn Office Fixer Sinclair's Passive
- Before : ターン開始時に精神力が40なら、精神力を20消耗して不安定E.G.O::蜜蝋の翼状態になる。
- After : ターン開始時に精神力が40以上なら、精神力を20消耗して不安定E.G.O::蜜蝋の翼状態になる。

▶ Wuthering Heights Chief Butler Outis's Combat Passive
- Before : 精神力が0未満の対象とマッチ進行時にマッチ威力 +1、ダメージ量 +30%
- After : 精神力が0未満の対象とマッチ進行時にマッチ威力 +1、ダメージ量 +20%

▶ The Barber of La Manchaland Outis's "Blood-tinged Scissorblades" effect
- Before : 血染めの鋏の刃Ⅱなら、数値に比例して3攻撃レベル増加1、防御レベル増加1を得る
- After : 血染めの鋏の刃Ⅱなら、数値に比例して3攻撃レベル増加1、防御レベル減少1を得る

▶ "To Páthos Máthos" Outis's E.G.O Passive
- Before : 毎ターン、一度も被弾しなかったときは次のターンにダメージ量増加1を得る。(最大3ターン重複)
- After : 毎ターン、一度も被弾しなかったときは次のターンにダメージ量増加1を得る。(最大3回重複可能)

▶ "Dimension Shredder" Outis's E.G.O Passive
- Before : (充電威力 - 1)につき、充電回数を消費するスキルのダメージ量 +2% (最大10%)
- After : (充電 - 1)につき、充電回数を消費するスキルのダメージ量 +2% (最大10%)

▶ Heishou Pack - Si Branch Gregor's Skill 3
- Before : [クリティカル的中時] 呪殺(毒)3を付与
- After : [クリティカル的中時] 呪殺(毒)3を消耗

▶ "Garden of Thorns" Gregor's E.G.O Awakening Skill
- Before : (最も高い完全共鳴数 - 2)だけ回復対象が増加(最大3)
- After : (最も高い共鳴数 - 2)だけ回復対象が増加(最大3)

▶ "Garden of Thorns" Gregor's E.G.O Corrosion Skill
- Before : [攻撃前] (最も高い完全共鳴 - 2)だけ攻撃加重値が増加
- After : [攻撃前] (最も高い共鳴数 - 2)だけ攻撃加重値が増加

▶ Exclusive Effect "Pouring Wrath"
- Before : ターン開始時、精神力が10回復
ターン終了時にデュラハンがあるならダメージ量増加1、防御レベル減少3を得る
- After : ターン終了時、精神力が10回復
ターン開始時にデュラハンがあるならダメージ量増加1、防御レベル減少3を得る

▶ Exclusive Effect "Behead Heathcliffs"
- Before : ターン開始時、精神力が10回復
ターン終了時にデュラハンがあるならダメージ量増加3、防御レベル減少3を得る
- After : ターン終了時、精神力が10回復
ターン開始時にデュラハンがあるならダメージ量増加3、防御レベル減少3を得る

▶ Exclusive Effect "Affection and Hatred"
- Before : ターン開始時、精神力が15回復
被ダメージ時、次のターンにクイック1、攻撃レベル増加1を得る
ターン終了時にデュラハンがあるならダメージ量増加3を得る
- After : ターン終了時、精神力が15回復
攻撃的中時、次のターンにクイック1、攻撃レベル増加1を得る (1ターンにつき3回)
ターン開始時にデュラハンがあるならダメージ量増加3を得る

▶ Exclusive Effect "Faded Promise"
- Before : ターン開始時、精神力が15回復
ターン終了時にデュラハンがあるならダメージ量増加3、攻撃レベル増加3を得る
- After : ターン終了時、精神力が15回復
ターン開始時にデュラハンがあるならダメージ量増加3、攻撃レベル増加3を得る

Bug Fixes & Improvements


▶ Improved image display that changes after clearing Main Story Chapter 9

▶ Fixed an issue where the effect application of the E.G.O Gift "Once, A Blessing" was different from its description

※ Relevant Effect 1 : When hitting an enemy with the said Skill, gain N additional "effect" next turn

- Before : The effect applied only when a Pierce Skill hit after killing an enemy
- After : The effect will now properly trigger in the turn after killing an enemy, per the text description

※ Relevant Effect 2 : After upgrading the E.G.O Gift : "N times per turn"
(for the effect "When hitting the enemy with a Pierce Skill" and
"When defeating the enemy with the said Skill")

- Before : The "N times per turn" effect triggered separately for each Identity
- After : The text description will be changed into "once per turn for each Identity", matching the actual effect

▶ Fixed an issue where the "Slash/Pierce/Blunt Base Attack Skills gain Clash Power +2" effect of the E.G.O Gifts "Broken Greatsword", "Dueling Manuel Book 3", "The Book of Vengeance" applied to all damage types

▶ Fixed an issue where the effect of the E.G.O Gift "Gift" triggered more than 3 times per turn

▶ Fixed an issue where the "Discard" effect of the E.G.O Gift "Dimensional Perception Modifier" would apply even when "Discard" of E.G.O Gifts, instead of Skills, is triggered

▶ Fixed an issue where the option "Pay for the gear." could be selected even when the player has insufficient Cost during the Blackiron Barding Choice Event in the Mirror Dungeon

▶ (EN Only) Fixed a mistranslation issue with the E.G.O Gift "Cetacean Heart"

- Before : once per turn for each character; including E.G.O Skills and Counter Skills
- After : once per turn for each character; including Counter Skills and excluding E.G.O Skills

▶ (EN Only) Fixed a mistranslation issue with the E.G.O Gift "Reminiscence"

- Before : prioritizes Identities that gain Poise Potency or Count with their Attack Skills
- After : prioritizes Identities that gain Poise Count with their Attack Skills

▶ Improved the UI so that "Free Refresh" and "Cost Refunded" text pops up when using the Shop Refresh function in the Mirror Dungeon

▶ Implemented optimization code to prevent lagging issues when using Identity Takeoff Ticket

▶ Fixed an issue where keywords would not display when viewing Identity information in the Story Dungeon and Mirror Dungeon loadout screens

▶ Fixed an issue where red-bubble alert symbols would display when entering the Mirror Dungeon while new Stories are highlighted in the "Drive" screen

JP-version Text Issue Fix Compensation


- Content: Lunacy x1300
- Recipients: All users whose game accounts were created before 10:00 Feb. 26th, 2026 (KST)
- When: After Feb. 19th, 2026 (Thu) 12:00 (KST)
- Can be claimed once per account

Maintenance Compensation can be claimed until Feb. 26th (Thu) 2026, 10:00 (KST) via the in-game Mailbox. (Mail available for 7 days)

Maintenance & Application Update Compensation


- Content: Lunacy x300
- Recipients: All users whose game accounts were created before 10:00 Feb. 26th, 2026 (KST)
- When: After Feb. 19th, 2026 (Thu) 12:00 (KST)
- Can be claimed once per account

Maintenance Compensation can be claimed until Feb. 26th (Thu) 2026, 10:00 (KST) via the in-game Mailbox. (Mail available for 7 days)

Notes


- Please update your game client to the newest version on the respective store (Google Play/App Store/Steam).
- Forcibly shutting down the game while it is downloading resources may cause the download to fail, so please be careful not to close the application during the download.
- You will not be able to play <Limbus Company> during maintenance. Please understand.
- The maintenance schedule may suddenly change depending on its status. If such a change occurs, we will let you know in a follow-up notice.
- A resource download may be prompted after the build update. If you're using a mobile device, it is recommended to proceed with a Wi-Fi connection.
- If you're playing with a guest account, we recommend that you link your account with other platforms to prevent possible account loss.
- The maintenance compensation will be provided once per account. Please note that the distribution may be slow due to network delays or other causes.
- The update gifts are valid to claim for 7 days. Please redeem them within this timeframe.

Thank you.