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Patch Notes

2026, Jun. 11th Scheduled Update Notice

Identities & E.G.OMirror DungeonNew ContentBalance

Greetings, Dear Manager.

The server will enter scheduled maintenance from 10:00 [AM] through 12:00 [PM] on Jun. 11th, 2026 (KST).

Please make note of the maintenance schedule; we recommend that you refrain from entering combat or making in-app purchases and close the application before maintenance begins so that no data is lost.

Please refer below for details about the update.

Stabilization Regarding Issues Occurring After the 5/28 Unity Version Upgrade


We have completed our investigation into the issues affecting certain mobile devices following the May 28th Scheduled Update. Stabilization will be deployed with the June 11th Scheduled Update.

[Stabilization Details]

※ Fixed an issue where the game would freeze or crash upon entering combat
- We have confirmed that a post-processing error occurs on certain devices that do not support R32_Sfloat textures.
- In light of this, we have modified the logic code so that post-processing effects will not be applied on devices that do not support the relevant texture format.

※ Additional Stabilization Following the Unity Version Upgrade
- Additional system stabilization will be carried out with the Ver. 1.107.0 Update on June 11.
- We have developed a fix to alleviate crashing issues and optimize resource-related processing so that Managers may enjoy a more stable gameplay experience on mobile devices.
- However, due to unavoidable changes made to certain resources during this process, an additional resource download is required.
- As stabilized resources will be redownloaded on each platform, we kindly ask Managers to use a Wi-Fi connection to ensure stable app installation and reduce data usage. Download sizes are as follows:

Steam: Approx. 2.8GB
Android (AOS): Approx. 1.6GB iOS: Approx. 1.5GB

※ Regarding the previously announced follow-up measures, we will inform you via a separate notice once all issues have been fully resolved to facilitate normal gameplay.

Once again, we sincerely apologize to all Managers for the inconvenience.

New Content


1. New Identity & E.G.O Target Extraction - Mnestic Experience (6/11 12:00 ~ 6/25 10:00 (KST))
The following Identity and E.G.O will have increased odds of extraction:
- E.G.O [HE] : Shadow-vested Bladesinger [着影揮刀] Meursault
- 3★ : LCD OSIR Team Ishmael

※ LCD OSIR Team Ishmael is a Season 7 Event Identity.
※ Shadow-vested Bladesinger [着影揮刀] Meursault is a Season 7 Event E.G.O.

2. Target Extraction [Gregor] (6/11 12:00 ~ 6/25 10:00 (KST))
The following Identities and E.G.O will have increased odds of extraction:
- E.G.O [WAW] : Garden of Thorns Gregor
- E.G.O [HE] : Christmas Nightmare Gregor
- E.G.O [TETH] : Lantern Gregor
- 3★ : LCE E.G.O::AEDD Gregor, Lobotomy E.G.O::Lamp Gregor, Heishou Pack - Si Branch Gregor, Firefist Office Survivor Gregor, The Priest of La Manchaland Gregor, Edgar Family Heir Gregor, Twinhook Pirates First Mate Gregor, Zwei South Section 4 Gregor, G Corp. Manager Corporal Gregor
- 2★ : Kurokumo Clan Captain Gregor, Rosespanner Workshop Fixer Gregor, R.B. Sous-chef Gregor, Liu South Section 6 Gregor
- 1★ : LCB Sinner Gregor

3. New Extraction Announcer
1 new Extractable Announcer will now be featured in the following Extractions:

▶ New Announcer
- Bamboo-hatted Kim / Aeng-du Announcer

▶ Featured Extractions
- Standard Fare Extraction
- New Identity Target Extraction [Mnestic Experience]
- Target Extraction [Gregor]

▶ Extractable Period: 26/06/11 12:00 ~ 06/25 10:00 (KST)

※ Please note that Announcer Extraction rate does not affect the Extraction rates of 3★ Identities or E.G.O.
※ 2★ and 1★ Identities will have lower Extraction rates to make room for Announcer Extraction rates.
※ The Announcer above will no longer be extractable once the Extraction Period ends. However, you may acquire it via Yisang exchange available in subsequent Target Extractions (Does not apply to Standard Fare Extraction as it does not allow Yisang Exchanges).

4. New Identity and E.G.O Added
The following Identity and E.G.O will be added to the list of extractable Identities and E.G.O.
- E.G.O [HE] : Shadow-vested Bladesinger [着影揮刀] Meursault
- 3★ : LCD OSIR Team Ishmael

5. New Content [Mnestic Experience]
※ Please refer to the Steam Announcements page for more information.

6. New Packages
3 new limited packages will be added to the game with the Jun. 11th, 2026 (KST) Scheduled Update.

▶ Target Extraction Pack
- Contents: Decaextraction Ticket x 4
- Price: ₩33,000 / $21.99 / ¥3,000
- Can be purchased once
- Purchasable Period: 26. 6. 11 12:00 ~ 6. 25 10:00 (KST)

▶ Identity Growth Pack
- Contents: Takeoff Module - ID Uptie x 1, Identity Training Ticket IV x 80, Identity Training Ticket III x 20
- Price: ₩33,000 / $21.99 / ¥3,000
- Can be purchased twice
- Purchasable Period: 26. 6. 11 12:00 ~ 6. 25 10:00 (KST)

▶ E.G.O Upgrade Pack
- Contents: Takeoff Module - E.G.O Spinning [HE] x 1
- Price: ₩23,000 / $15.99 / ¥2,200
- Can be purchased once
- Purchasable Period: 26. 6. 11 12:00 ~ 6. 25 10:00 (KST)

7. New Dante's Notes Entries
New entries will be added to Dante's Notes with the Jun. 11th (KST) Scheduled Update.
▶ Unlock conditions: Clear Main Story [Ch. 9.5 - Mnestic Experience]

Mirror Dungeon E.G.O Gift Improvement Notice


The effects of 6 existing E.G.O Gifts will be partially adjusted.

※ Please note that any effects not listed in the following changelog have not been changed.

▶ Child within a Flask
- Added Effect: Upon winning an Encounter, gain 2 E.G.O resource for the 2 least-owned Affinities

▶ Vestiges of the King
- Before: Chain Battles) Starting from #7 Deployed Sinner, at the start of the same turn it Substitutes in, heal 10 SP, gain 2 Clash Power Up
- After: If an Identity has Substituted in, the said Identity heals 10 SP and gains "2 Offense Level Up" and 2 Clash Power Up at the start of the same turn it Substitutes in

▶ Burning Fate
- Changes:
Max Burn Potency +30
On Clash Win against targets that have Burn, activate Burn on target once and reduce the target's Burn Count by 1 (once per Identity
On Skill Use against enemies that have Burn, gain Offense Level equal to (Burn Potency on the main target / 10)(max 8)
※ The previous effects will be collectively adjusted to the effects listed under "Changes."

▶ Searing Brass
- Removed: When activating Burn, (Wrath Reson. x 10)% chance to deal (Burn Potency x Count / 11) Wrath damage and reduce the target's Burn Count by 1 (max activation chance: 50%; once per turn)
- Added (Base Enhancement Stage)
When an enemy takes Burn damage, deal Wrath damage equal to Burn Potency
Skills that inflict Burn Potency, Burn Count, or "Unique Burn" deal +20% damage
※ The effect added at the ++ Enhancement Stage will be removed. New effect will be added at the Base Enhancement Stage.

▶ Soothe the Dead
- Before: Turn Start: Inflict 3 Burn Count to all enemies and randomly inflict a total of 15 Burn Potency between all enemies (or all Abnormality parts; once per wave)
- After: Turn Start: "Inflict +6 Burn Count on all enemies" and randomly inflict a total of 15 Burn Potency between all enemies (or all Abnormality parts; once per wave)

▶ Old Dopo Robe
- Added: [Blade Lineage Mentor Meursault Exclusive effect] Cannot be Staggered from Damage during the turn this unit has equipped the "Yield My Flesh" Skill

Major Changes


1. New tags will be added to the "Content" and "Other" categories under the Edit Team Name UI.

2. The sorting of the Passives UI on the left side of the battle screen will be improved.
Fixed an issue where the Passives UI sorting differed between battles with Substituting Units and those without. Combat Passives will now be sorted by Deployment Order, regardless of whether Substituting Units are present, while Support Passives will be sorted by Substitution Order.

Bug Fixes & Improvements


▶ Fixed an issue where, in a certain battle, the animation for "The House of Spiders: The Middle Nursefather Outis" would be skipped, and all enemies would be determined as defeated

▶ Fixed an issue where the effects of "Corpus Theater" inflicted by "The House of Spiders: The Ring Nursefather Hong Lu" would only be activated via Bleed inflicted by allies (attacked) without activating via Bleed inflicted by enemies (attacker)
※ This issue occurred during the process of addressing an issue listed in the Bug Fixes & Improvements section in the May 28th, 2026 Scheduled Update notice, and will be fixed so that the effect activates normally.

▶ Fixed an issue where the game would become unresponsive if Lobotomy E.G.O:: Hornet【Alteration】Meursault's Support Passive activated while an ally is Staggered during combat

▶ Fixed an issue in Blade Lineage Salsu Outis's Skill 3, "Decisive Dive", where "If target's HP is below N%, Final Power +2" effect would not be summed into Clash Power forecast during combat command process
※ The actual Final Power is functioning normally. Only the issue where the forecasted Power value was not reflected during the combat command process will be fixed.

▶ Fixed an issue where certain SD standing resources were displayed abnormally in certain Encounter Stages
※ Relevant Identity: W Corp. L3 Cleanup Agent Ryōshū

▶ Fixed an issue where the color of the wing effect in Lobotomy E.G.O::In the Name of Love and Hate Don Quixote's SD resources was applied differently from intended

▶ Fixed an issue where speech bubbles would not be displayed for Identities with Façade equipped

▶ (KR Only) Fixed typos in "The Ring Fauvist Docent Rodion" speech bubbles

▶ Fixed an issue where hidden Theme Packs in Mirror Dungeon would not appear

▶ Fixed an issue where certain Skill animations of enemy unit in Main Story Stage 8-30 would behave differently from intended

▶ (EN Only) Fixed an issue where some names of enemy units in Main Story Stage 8-33 would not be displayed fully
※ This issue will be fixed for both the Stage 8-33 enemy and the enemy unit that appears in Mirror Dungeon.

▶ Fixed an issue on the iOS platform where sound effects would be applied abnormally in certain situations

▶ Fixed an issue where some sound effects would continue playing even after story playback ended

▶ Fixed an issue where afterimages of certain Abnormalities' effects were displayed differently from their SD appearances

▶ Fixed an issue where, when The House of Spiders: The Ring Apprentice Faust uses a Skill while under the Iron Maiden state, the said Identity's sword image sprite is displayed abnormally
※ The same fix will also be applied on the enemy unit this Identity is based on.

Maintenance & Application Update Compensation


- Content: Lunacy x300
- Recipients: All users whose game accounts were created before Jun. 18th, 2026, 10:00 AM (KST)
- When: After Jun. 11th (Thu), 2026, 12:00 (KST)
- Can be claimed once per account

Relevant Compensation can be claimed until Jun. 18th (Thu), 2026, 10:00 (KST) via the in-game Mailbox (mail available for 7 days).

Notes


- Please update your game client to the newest version on the respective store (Google Play/App Store/Steam).
- Forcibly shutting down the game while it is downloading resources may cause the download to fail, so please be careful not to close the application during the download.
- You will not be able to play <Limbus Company> during maintenance. Please understand.
- The maintenance schedule may suddenly change depending on the status of maintenance. If such a change occurs, we will let you know in a follow-up notice.
- A resource download may be prompted after the build update. If you're using a mobile device, it is recommended to proceed with a Wi-Fi connection.
- If you're playing with a guest account, we recommend that you link your account with other platforms to prevent possible account loss.
- The maintenance compensation will be provided once per account. Please note that the distribution may be slow due to network delays or other causes.
- The update gifts are valid to claim for 7 days. Please redeem them within this timeframe.

Thank you.