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New Content - “Reflectrial][lairtcelfeR - Mnestic Experience”

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Greetings, Dear Manager.

With the Jun. 18th, 2026 (KST) Scheduled Update, new content [“Reflectrial][lairtcelfeR - Mnestic Experience”] will be added to the game.

▶ Event Duration
2026/6/18 12:00 (KST) ~ Before 7/9 (KST) Scheduled Update

▶ Event Rewards Exchange
2026/6/18 12:00 (KST) ~ Before 7/16 (KST) Scheduled Update

▶ Requirements
Clear all Stages of Main Story 9.5 - “Mnestic Experience”

Description


- When the event starts, “Reflectrial][lairtcelfeR” will open on the Chapter 9.5 “Mnestic Experience” Event Page.
- You can also enter the content via the “Reflectrial][lairtcelfeR” UI on the Drive menu.
- This content allows you to challenge the boss unit of Chapter 9.5 “Mnestic Experience” on a higher difficulty.
- During the Event Period, clear the “Reflectrial][lairtcelfeR” to claim rewards. Clear the content under a certain number of turns to earn more rewards.

Event Gameplay


▶ “Reflectrial][lairtcelfeR - Mnestic Experience”
Upon clearing all Stages of Chapter 9.5 “Mnestic Experience”, entry to “Reflectrial][lairtcelfeR” will be unlocked. This content features a stronger version of the Event Boss unit that appears in “Mnestic Experience”.

Clearing the boss battle yields a per-difficulty clear reward. Clear the boss fight under certain turn counts to obtain extra rewards.

Content Progression


▶ Event Main Page
On the Event Main Page, you can view details such as enemy information, special battle effects, and general progression method. You can access the Reflectrial][lairtcelfeR game mode for free without spending any currency. “Reflectrial][lairtcelfeR - Mnestic Experience” will be closed with the 7/9 (KST) Scheduled Update. Reflectrial][lairtcelfeR has 2 difficulty levels: Normal and Hard. Hard Difficulty is unlocked upon clearing the content on Normal Difficulty.

※ "Reflectrial][lairtcelfeR" is a high-difficulty challenge. Level up and Uptie/Threadspin your Identities and E.G.O to meet the recommended specs before entering the battle.

<Recommended Specs>

- Identities: Uptie Tier 4, Level 60
- E.G.O: Threadspinning Tier 4

▶ Unique Effects
- “Reflectrial][lairtcelfeR” features unique effects (“Shade of Reflection” and “Tribulation”) based on your current battle and phase.
- “Effect: Shade of Reflection” applies across all difficulties. This effect is beneficial to allied units.
- “Effect: Tribulation” applies only on Hard Difficulty. This effect strengthens enemy units.
- “Effect: Shade of Reflection” differs based on combat phase. It is recommended to plan out your team by taking this into account.

▶ Team Loadout
- “Reflectrial][lairtcelfeR” is a “Chain Battle”. In a Chain Battle, units that have died will be replaced by Backup units according to their Deployment Order.
- You can enter the battle only after selecting 7 Deployed units and 5 Backup units.
- Entry SP Buff is applied on Backup units upon Substituting in. When an ally that utilizes SP-based Coin types Substitutes in, Entry SP Buff will be granted with a positive or negative value, depending on the ally’s current SP-based Coin type. (e.g. Lobotomy E.G.O In the Name of Love and Hate Don Quixote, Lobotomy E.G.O::The Sword Sharpened with Tears Rodion)
- Upon Substituting in, Identities that use Minus Coins will receive an Entry SP Buff with a negative value. This Entry SP Buff will not drop the Identity’s SP below -40. (e.g. Lobotomy E.G.O In the Name of Love and Hate Don Quixote, Lobotomy E.G.O::Sunshower Heathcliff, Lobotomy E.G.O::The Sword Sharpened with Tears Rodion, The One Who Shall Grip Sinclair)
- Reflectrial][lairtcelfeR allows a maximum of 3 Team Loadouts to be used in order in a battle. However, Identities assigned to a previous Loadout cannot be reused in subsequent Loadouts.

▶ Progression
- A 12-turn limit is applied to each Team Loadout.
- Exceeding 12 turns or selecting “Quit Battle and Save Progress” will save the battle progression state. You may continue progressing through the battle with the next Loadout.

Progress saved
- Boss Unit's Combat Phase, HP, and SP
- E.G.O Resources owned
- Certain unique effects applied on enemies

Progress not saved
- Boss Unit's Pattern
- HP and SP of enemies, excluding the Boss Unit
- Certain effects applied on enemies

▶ Saving Your Progress
- After saving your progress, you can view the boss unit’s remaining HP and the battle progress of the previous Loadout.
- Should you wish to reattempt the battle from the beginning, you may reset the battle via “Reset Progress”.

▶ After the First Battle
Starting with the second battle, your team's Entry SP increases based on the cumulative battle Turn Count of the previous Loadouts. Minus Coin Identities start with negative SP numbers instead.

※ Identities assigned to previous Team Loadouts cannot be reused in the subsequent battle.

Battle Progression and Outcome


▶ Battle Options
- You may choose to Retry, Forfeit, or Quit Battle and Save Progress. Please note that selecting Retry or Forfeit will reset your battle progress back to the last save state.

※ Selecting “Quit Battle and Save Progress” will save the Boss Unit’s HP, SP, certain unique special effects, as well as your Turn Count. You will not be able to use the Identities assigned to the current Loadout in the battle again.

▶ Battle Outcome
- The Battle Outcome screen will appear once the Boss Unit’s HP reaches 0.
- On the Battle Outcome screen, you can view the Identities used in your Team Loadouts and other battle-related details.

※ Reflectrial][lairtcelfeR does not save Total Turn Count Records for previous runs. Please note that the Main Screen of Reflectrial][lairtcelfeR will not show the Total Turn Count Record of your previous runs.

Reward Claim


- Defeating the boss unit of “Reflectrial][lairtcelfeR” will allow you to claim rewards based on cumulative Turns taken.
- Normal Difficulty and Hard Difficulty each offer a different set of rewards. Rewards must be claimed before the 7/16 Scheduled Update.
- Claiming your rewards does not cost any currencies. You may claim your rewards at any time during the Reward Claim period.

Major Changes - Limited Rewards


- When claiming Rewards, you can obtain [Unrolled Film], which can be used to exchange for Limited Rewards from the “Reflectrial][lairtcelfeR” Reward Exchange.
- Spend [Unrolled Film] in the Limited Rewards tab to obtain event-exclusive rewards.
- Limited Rewards include Identity Training Tickets; Threads; Season 7 Uptie & Threadspinning only Shards; and a unique Façade, “A Moonlit Farewell to Home Meursault”.
- Limited Rewards exchange will only be available until the Event Reward Exchange Period ends.
- Once the Event Reward Exchange Period ends, the Limited Rewards tab will be closed. All [Unrolled Film] will be converted to [Burnt-in Lens], which is used for Standard Rewards exchange.

※ “Unrolled Film” obtainable as “Reflectrial][lairtcelfeR - Mnestic Experience” reward is not deposited into your Inventory upon acquisition. View your currently owned “Unrolled Film” in the “Reflectrial][lairtcelfeR” Reward Exchange shop.
※ Upon acquisition, the unique Façade “A Moonlit Farewell to Home Meursault” can be Projected immediately without spending any Threadskeins.
※ All “Unrolled Film” will be converted into “Burnt-in Lens” after the 7/16 Scheduled Update. Please make sure to spend your “Unrolled Film” in the Rewards Exchange shop before the Event ends.
※ With the July 16th Scheduled Update, “Identity Training Ticket III” will be added as a Standard Reward that can be exchanged multiple times. Please note that, as this reward is available for repeated exchange, its exchange rate efficiency is lower than that of other rewards. We recommend prioritizing other Standard Rewards before exchanging for this Reward.