Patch Notes
2024, August 29th Scheduled Update Notice
Greetings, Dear Manager.
The server will enter scheduled maintenance from 10:00 [AM] through 12:00 [PM] on Aug. 29th, 2024 (KST).
Please make note of the maintenance schedule; we recommend that you refrain from entering combat or making in-app purchases and close the application before maintenance begins so that no data is lost.
Please refer below for details about the update.
Bug Fixes & Improvements
▶ Adjusted E.G.O Gift ‘Rags’ description / Adjusted the “When using a Minus Coin” conditional to work with Defense Skills as well
- Before : When using a Minus Coin Skill, ...(the effect)... instead.
- After : When the said allies use a Minus Coin Skill(Not E.G.O Skills), ...(the effect)... instead.
※ The effect will activate for Defense Skills as well, as it is written.
▶ Fixed an issue where the UI loads incorrectly when gaining the Wild Hunt buff while the following are activated at the same time:
Hong Lu E.G.O Dimension Shredder Passive +
Insta death Buff - K Corp. Ampule
▶ Fixed an issue where the E.G.O Gift - Trash Crab Brain Wine's HP Healing effects weren't working correctly
- Before : When an ally recovers from Stagger, heal 20% of current HP.
- After : When an ally recovers from Stagger, heal 20% of max HP.
▶ Fixed an issue where getting Staggered at Turn Start or Turn End does not cause the Resistance values to change
▶ Fixed an issue where certain characters' Clash animations do not work properly
※ e.g. An issue where Zwei South Section 5 Rodion’s corpse is used as the unit’s Clash Sprite
▶ Addressed an issue where the knockback is greater than intended when rolling the same values in a Clash
▶ Slightly lessened the screen shake effect in a clash
▶ Adjusted clash animations so that a dodge animation for the Clash winner does not push their Sprite back
▶ Fixed an issue where using Unique Counter against [Unclashable] caused the 'Defense' text to show up in the Dashboard
※ This is a visual-only issue; it works as a "One-sided Guard".
▶ Fixed an issue where using an Identity Takeoff Ticket on an LCB Identity(base Identities) causes the game to softlock
▶ Fixed an issue where using the Identity Takeoff Ticket to an Identity higher than Level 40 causes the UI elements to not work properly
▶ Fixed an issue where 1) Setting the Window UI as 'Manager Ticket' 2) Viewing a different menu item such as Inventory and 3) Returning to the Window UI caused the Manager Ticket to disappear
▶ (Steam) Fixed an issue where the UI elements don't load properly when pressing the ESC Key when loading into the Manager Ticket setting UI with the Manager Ticket set as the Window UI
▶ (Steam) Fixed an issue where the UI elements don't load properly when pressing the ESC Key when loading into the Battle Pass UI from the Window
▶ Fixed an issue where Wild Hunt Heathcliff's Identity Illustration hides the subtitles behind its VFX layer
▶ Fixed an issue where the 'AUTO' setting in story mode causes the shortcut keys to not work
▶ (KR Only) Fixed a few typos in Wild Hunt Heathcliff's Identity Story
▶ (JP Only) Addressed the issue where some of the Trait Keywords were not translated
Known Issues
▶ An issue where Wild Hunt Heathcliff's unique interaction dialogues would play even in the Mirror Dungeon
▶ An issue where specific UI inputs in the Window menu would cause the Identity acquisition animation and the main illustration VFX to play at the same time
▶ An issue where a Passive effect that can recover from Stagger in certain situations could recover from forced Staggers as well
※ e.g. : An issue where Wild Hunt Heathcliff can ignore Stagger effects from forced Stagger effects by mounting Dullahan
▶ An issue where if the Dawn Office Fixer Sinclair dies while in E.G.O Form then gains the Wild Hunt Buff, the game would softlock upon Combat Start
The above issues will be corrected with a future Scheduled Update, and we will inform you via a Scheduled Update Notice as soon as they are corrected.
We sincerely apologize for the inconvenience.
Corrections Notice
We informed you the following via the [Notice: Issues Identified in Aug. 22nd Scheduled Update] as one of the Issues that have been identified.
▶ An issue where, in Refraction Railway Line 4, the Passive 'Anti-Ovine Grounding Plug' doesn't activate when hitting the Generator unit with a Counter Defense Skill
Upon our subsequent testing, we confirmed that it was working as intended, that the Passive does activate when hitting the Generator with a Counter Defense Skill.
We sincerely apologize for the confusion we caused the managers with the incorrect information.
Maintenance & Application Update Compensation
- Content: Lunacy x300
- Recipients: All users whose game accounts were created before 10:00 Sep. 5th, 2024 (KST)
- When: After Aug. 29th, 2024 (Thu) 12:00 (KST)
- Can be claimed once per account
Maintenance Compensation can be claimed until Sep. 5th (Thu) 2024, 10:00 (KST) via the in-game Mailbox. (Mail available for 7 days)
Notes
- Please update your game client to the newest version on the respective store (Google Play/App Store/Steam).
- Forcibly shutting down the game while it is downloading resources may cause the download to fail, so please be careful not to close the application during the download.
- You will not be able to play <Limbus Company> during maintenance. Please understand.
- The maintenance schedule may suddenly change depending on the status of maintenance. If such a change occurs, we will let you know in a follow-up notice.
- A resource download may be prompted after the build update. If you're using a mobile device, it is recommended to proceed with a Wi-Fi connection.
- If you're playing with a guest account, we recommend that you link your account with other platforms to prevent possible account loss.
- The maintenance compensation will be provided once per account. Please note that the distribution may be slow due to network delays or other causes.
- The update gifts are valid to claim for 7 days. Please redeem them within this timeframe.
Thank you.